pomata
Still Fresh
Sigh... :unsure: ... Amiga emulator goodbye ...
pomata posted on Apr 29 2006 at 03:26 PM said:Sigh... :unsure: ... Amiga emulator goodbye ...
An even longer delay, do you mean? smile.gif No, I'm not going to jump ship... I've got more than enough that I want to do on the GP2X still. I'm not planning on developing for the Gizmondo in the near future - my purchases were purely because it was a good time to buy. 50 UKP for a brand new handheld console is not to be sniffed at. The console's a nice shape, has good hardware, and I have to admire the ambition of it all. Richard Burns Rally is a great tech demo, but not as playable as it should be for a handheld game. I don't know about any of the other stuff that got released for it yet.
The built-in OS user interface looks slick, but has some awful usability issues, BTW.
Just for kicks, I ran up Pocket UAE, but didn't get beyond it hanging loading Turrican. From the docs, it looks like it has some nice features, and some drawbacks. Maybe someone will hack at it to make it work on the Giz properly, but that won't be me.
I have quite a few ideas for mobile Windows development, but they tend to be more applications than games/emus. More business than pleasure, and definitely not for the Gizmondo.
Muncher666 posted on Apr 29 2006 at 09:38 AM said:Now I'm beginning to lose your temper. Why is it that no-one seems to be able to listen to a thing anyone is saying (aside from DaveC, you git)? Found this in the 'Other Consoles' thread, in reply to another DaveC freakout (something about "Does this mean you're stopping amiga development?"):
An even longer delay, do you mean? smile.gif No, I'm not going to jump ship... I've got more than enough that I want to do on the GP2X still. I'm not planning on developing for the Gizmondo in the near future - my purchases were purely because it was a good time to buy. 50 UKP for a brand new handheld console is not to be sniffed at. The console's a nice shape, has good hardware, and I have to admire the ambition of it all. Richard Burns Rally is a great tech demo, but not as playable as it should be for a handheld game. I don't know about any of the other stuff that got released for it yet.
The built-in OS user interface looks slick, but has some awful usability issues, BTW.
Just for kicks, I ran up Pocket UAE, but didn't get beyond it hanging loading Turrican. From the docs, it looks like it has some nice features, and some drawbacks. Maybe someone will hack at it to make it work on the Giz properly, but that won't be me.
I have quite a few ideas for mobile Windows development, but they tend to be more applications than games/emus. More business than pleasure, and definitely not for the Gizmondo.
So kids, no more freaking out or I'll have to get out the lash. And mods, can you just delete any unfounded DaveC panic messages before anyone sees them?
Allan.
I can do saving to disk, rather than save states, quite quickly. That would sort out your Cannon Fodder woes. I'll put it on my TODO list for when I get a moment. I'm on a training course for most of next week (on ASP.NET - barf), so no lunchtime hacking, I'm afraid!White Demon posted on Apr 30 2006 at 09:18 AM said:Will save states ever be included in this emulator?
Playing some Cannon Fodder recently, but - oh dear, can't save my progress.
Just wondering.
Muncher666 posted on Apr 30 2006 at 02:48 PM said:I know I was getting antsy, Critical - but DaveC overreacts frequently - and I'm beginning to get a little sick of it since the moment someone posts something like that everyone else who can't be bothered doing any research (yes, that's what I'm going to call it ) takes the comment on it's word and so on - it's like an avalanche, or tabloid journalism.
Thanks for the update, Critical.
Allan.
DaveC posted on Apr 30 2006 at 09:50 PM said:Muncher666 posted on Apr 30 2006 at 02:48 PM said:I know I was getting antsy, Critical - but DaveC overreacts frequently - and I'm beginning to get a little sick of it since the moment someone posts something like that everyone else who can't be bothered doing any research (yes, that's what I'm going to call it ) takes the comment on it's word and so on - it's like an avalanche, or tabloid journalism.
Thanks for the update, Critical.
Allan.
I suggest that you go back and read my post. There is no "freakout" it simply states that it appears that he has left for the giz, which it does. That is about it.
If there is anyone "overreacting" here it is you with your flaming and expletives. Chill out, it is not a big deal..
Don't get your hopes up too much... this will only be a minor release.virusx posted on May 4 2006 at 11:17 AM said:I didn't noticed any change for the controls. But I recently found my joystick cap.
So for a month my control was just horrible, but it was not the programs, just the metal stick :lol:
I'm glad to ear that the next update will be about sound.
I just love the sound of the Amiga and it was oftenly messy on many games. Plus speed increase... Joy !
I already have a couple The GP2X emulators are all so polished and great that it wasn't worth attempting to do anything else for it - bases are already covered. I hit a bit of demotivation trying to integrate cyclone, so like a magpie went for the next shiny thing that came along I'm afraid I'm fairly random.If you had to dev for the Giz in order to fix those on Gp2X, then have 2 Giz Critical B)
critical posted on May 4 2006 at 12:24 PM said:The GP2X emulators are all so polished and great that it wasn't worth attempting to do anything else for it - bases are already covered. I hit a bit of demotivation trying to integrate cyclone, so like a magpie went for the next shiny thing that came along I'm afraid I'm fairly random.
critical posted on May 4 2006 at 09:15 AM said:So, does anyone have any problems with the current control system (diagonals, Rick Dangerous popping up unexpectedly from crouching whilst moving left/right, etc.)?
Someone started a thread on the subject a while ago, and I implemented a change to the control system so that it behaved as DaveC's case 2, but couldn't notice any difference myself. I'm not keen to put the change in unless it has some value.
I'm trying to put together a release for the weekend (without cyclone) that addresses sound issues, writing to disk, and a few other things (a bit of a speed increase).
It's not save states. At the moment, any changes that the Amiga would usually write to disk are not persisted on your memory card when running uae4all on the GP2X. I'm going to change that so it will. This is obviously not the same as savestate, so it won't let you cheat in gameslaw posted on May 5 2006 at 08:53 AM said:Cool any update is always welcome ordered my gp2x new verison the other day, glad i waited for an offical fix to the joypad. whats writing to disk bit critical, is it a save state thing or am i gettin wrong end of stick *crosses fingers*
critical posted on May 5 2006 at 11:48 AM said:It's not save states. At the moment, any changes that the Amiga would usually write to disk are not persisted on your memory card when running uae4all on the GP2X. I'm going to change that so it will. This is obviously not the same as savestate, so it won't let you cheat in gameslaw posted on May 5 2006 at 08:53 AM said:Cool any update is always welcome ordered my gp2x new verison the other day, glad i waited for an offical fix to the joypad. whats writing to disk bit critical, is it a save state thing or am i gettin wrong end of stick *crosses fingers*
Well, I'm going to be implementing saves to disk so that the save option in Cannon Fodder *will* work, so you should be happy with that, thenlaw posted on May 5 2006 at 01:07 PM said:I wasn`t actually thinking of cheating, i was thinking along the lines of games that have a save option cannon fodder, sensible soccer, player manager, captive, dungeon master etc... i presume this wouldn`t work so a save state option would be ace. I know what your saying thou but i`m with someone else who said on forum and i`m all old school about save states, if the game didn`t use em then its just cheatin. Cause yets face it its hardly worth playing the RPG's or other games mentioned without such an option