deepmenace
Member
sneech still doesnt work.
what a game. although i suppose it was the multiplayer element that made it.
deepmenace posted on Feb 28 2006 at 12:06 PM said:
sneech still doesnt work.
critical posted on Feb 28 2006 at 12:17 PM said:deepmenace posted on Feb 28 2006 at 12:06 PM said:
sneech still doesnt work.
This is the first I've heard of it. Things won't get magically fixed if people don't:
1) add compatibility entries to the wiki
2) provide useful descriptions of how it fails
It works fine with the emu bias set fully to CPU (see edits above).deepmenace posted on Feb 28 2006 at 12:36 PM said:will do, i think it just crashes after the big mustachioed face pops up.
Colonization uses workbench, which typically (maybe always?) needs the emu bias set fully to CPU. I've just downloaded it, and it created a new world (never a quick operation). Playing without multiple drive support is a bit annoying at the start (a few disk swaps), mouse acceleration would be very useful, but apart from that, it's a go-er, I'd say. I'll wiki it myself since I'm in the mood.btw, spot on work. When Colonization is playable, ( another one i'll add ) my life will be complete.
Ooo, and Jesus on E's.....it appears i have some wiki'ing to do
Oooo, JoE now there's something I need to try!deepmenace posted on Feb 28 2006 at 12:36 PM said:Ooo, and Jesus on E's.....it appears i have some wiki'ing to do
Exceedingly unlikely that Jesus on E's will work. Make sure you're using the patched for non-AGA version (obviously), but even then, it needed two disk drives, which aren't (currently) supported.BenScar posted on Feb 28 2006 at 01:01 PM said:Oooo, JoE now there's something I need to try!deepmenace posted on Feb 28 2006 at 12:36 PM said:Ooo, and Jesus on E's.....it appears i have some wiki'ing to do
Off to check the Wiki first, then see if I have it with me
Now, where did I put my RSI Demo Maker.....
That makes sense, I have a feeling RSI Demo Maker was somthing that "hit the hardware" so I've a feeling that won't work either, but once I've tried I'll add it to the Wiki.critical posted on Feb 28 2006 at 01:08 PM said:Exceedingly unlikely that Jesus on E's will work. Make sure you're using the patched for non-AGA version (obviously), but even then, it needed two disk drives, which aren't (currently) supported.
I remembered someone asking about SOS before, and checked back in the thread, and it turns out it was you
It is the second time you asked on this thread. The first was here:Solstar posted on Feb 28 2006 at 01:51 PM said:I remembered someone asking about SOS before, and checked back in the thread, and it turns out it was you
hmmm nope,its the first time i'm asking it!
i have ordered a gp2x two days ago.when it will arrive,i'll test any (maybe all)amiga games i have,and since i am really a big fan of amiga(yes,you're right)i could say if there's something wrong on it or don't.i also know a little bit of programmation for amiga emus,so if i found something that could help you,i'tell you as soon as i can
If your gp2x will clock to 275MHz, it's not too bad (at least without sound, fs2, bias full CPU). Obviously that's a bit of a crazy overclock, so hopefully I'll be able to work on the graphics rendering next month.coevin posted on Feb 28 2006 at 03:14 PM said:Hey critical great work on this emu. As alot of people here the amiga was my childhood and im begging you, i will even give you my soul, if you are able to get this running sensible world of soccer at a good speed. with the updated version of sensi on the ps2 almost upon us i am dying to play the old classic as i know the new version will most likely shatter my heart lol. anyway enough of my babbling just wanna give a big thumbs up to this project its one of the main reasons i purchased a gp32x. thank you
Yes, there's mouse emulation mode now. You cycle between modes using the Start button (you'll see my lousy graphics when you hold down the button). I imagine the crack screen can be skipped using the left mouse button, so hit Start, hit L, then hit start twice more to get back to joystick input mode.Shirohagen posted on Feb 28 2006 at 04:52 PM said:I was running an old version of this emulator and happily,playing Project X until I recently upgraded to 0.4.2 and now don't seem to be able to skip the "cracked by" screen at the start. I can't remember what key it is, but have tried the usual mouse clicks etc, did the control system subtly change?
It can be for games that use overscan (Settlers is an example). Screen positioning / scaling needs implementing at some point to ease this.Once you are in-game, you can't see the very top or bottom of the Project X screen, meaning the scores and most importantly the powerups aren't visible. Perhaps some hardware scaling could eventually be implemented (easily switched on and off by shoulder buttons or something for quick checking of powerup status & score in-game)? I don't have many Amiga ROMs, but is this an issue on other games?
The menu will need jazzing up at some point, but I'm busy with other things at the moment (functionality), so can't really provide you with a framework to work in for that yet. I'll certainly give you a shout when the time comes... presumably it should be skinnable like some of the other emus. Donations gratefully received via paypal to:Do you accept donations Critical? I'll definately make a contribution if it will help your progress. I'm not a coder, but I can help with splash screen / icon / menu / keyboard graphics if you like as I'm a graphic designer and would be happy to help...
chaos engineer posted on Feb 28 2006 at 09:49 AM said:it is nice to see that there are so many Amiga enthusiasts on this forum. It seems to me that the amiga has provoked more enjoyment than any other gaming system. Why is it that this computer is that much about passion? Is it the fantastic sound chip that made the difference?
I've done some work to get Fury of the Furries working better.WhiteFalcon posted on Feb 28 2006 at 01:07 PM said:Will through a potato to the pot too... I would love Fury of the Furries, which will need speed up (as most games) but it also has gfx totally mixed up and crashes in a few seconds in the first level. Yet I have not tried any other version, so I had better do that.