Yes it's possible.Hi all,
@ptitSeb : I recompiled Chocolate Duke 3D yesterday with all the CFLAGS from your Code::Blocks package, plus "-g" for the debugging symbols.
I tried to run this binary through gdb twice this afternoon, but with little luck so far Instead of crashing as usual when saving, the Pandora just froze before I could have a look at gdb's output, and I had to hard reset it.
Would it be possible to plug gdb on an already running application ? This way I could ssh in from a different computer, and avoid the system-wide freeze when the application crashes...
EDIT: gdb's man page mentions such a possibility...
Cheers, Magic Sam
As far as I understand, the issue is in the "clearbuf ()" function in game.c.Loaded symbols for /usr/lib/libXfixes.so.3
0x00090a04 in hlineasm4 ()
Program received signal SIGBUS, Bus error.
0x000b5004 in clearbuf ()
#0 0x000b5004 in clearbuf ()
#1 0x000b41a8 in compress ()
#2 0x000b4de4 in dfwrite ()
#3 0x00038344 in saveplayer ()
#4 0x00043cb4 in menus ()
#5 0x0001e2c8 in displayrest () at game.c:2865
#6 0x0000aba8 in main () at game.c:8561