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^ They want to touch ... with their real sausages and fingers if you know what I mean
Yes! And while we're at it, put a inductive layer behind it!Why not put a capacitive one on the display and a resistive one on top?
Best of both worlds. Just select the touchlayer you want to use in software and disable the other one.
Seems like the #1 reason Illuminerdi wants a capacitive screen is because they are perfectly transparent and don't interfere with the image at all, whereas a resistive membrane is going to have at least some minimal distortion which he claims to be able to see. I question whether that would stand up to rigorous testing, but regardless, having both would immediately remove that particular benefit of the capacitive screen making it less interesting.Why not put a capacitive one on the display and a resistive one on top?
Not everyone is behind you on that idea, If It could save some money, I'd buy one without a touch screen layer.I will be happy to pay even a 200 euros more, if a Wacom touch is implemented in Pyra.
I might support that idea. The only things I can currently think of that I would use the touchscreen for are mentioned in this thread (drawing and games), as well as DS games (I have access to every version of the DS except the New 3Ds and the XLs), and one Android program that would work better on other devices.Not everyone is behind you on that idea, If It could save some money, I'd buy one without a touch screen layer.I will be happy to pay even a 200 euros more, if a Wacom touch is implemented in Pyra.
It requires the pen, and is veeeery expensive. I would consider those flawsWacom is the only flawless solution