# The Communication Cube

#### Dr. λ the Typer of Terms

##### Inferrer of Types and β-Reducer of β-Redexes
Pi Day is stupid and people who memorise many base ten digits of π are idiots.

#### matzesu

##### Hardcore Member
Staff member
So, it was a quit nice Bike Tour Today, 2 Hours, 30,4 km and i drove around the whole valley,
But I think I will put my next tour on the week, because there where whey to much pedestrians,
Some ditnt hear my Bell, somethimes I have to ask kindly „Achtung Fahrrad, ich überhole mal kurz, vielen Dank „ (Attention please, May you please let me through sil vous play ?? , thanks in advance)

I think my next Tour will be Thursday (Donnerstag) , also there should be 17 Degrees Celsius on my Place

Whit best regards, Matthias

#### FBnil

##### Waiting to Champion the Pyra to the World...
Pi Day is stupid and people who memorise many base ten digits of π are idiots.
Exactly! In base π the answer is 1! Use base π !

explaining: our normal digits are in base 10. Computers use base 8 (octals) and base 2 (binary), for example.

#### Djoga'Ro

##### moonstruck
Exactly! In base π the answer is 1! Use base π !
What set of digits would you use for that?

#### Null

##### Junior partner in crime.
I installed GerdaOS on my Nokia 8110 a short while back, and despite it still being in alpha things have been going well.

#### ible

##### professional vim user
Making portal graphics in the more common vertex based engines is quite easy anyway; just render the scene twice, once from the PoV of the player character and one from the output of the portal, then render the one from the portal inside the input portal. Of course in the game portals are bi-directional and you might be able to see both portals in which case you'd need to render three PoVs, and I dare say you could limit the screen area you need to render for at least half of the scenes with a very minimal number of spottable differences (maybe shadows would be borked for example). In a ray tracing scheme you'd need to implement a magic wormhole that takes rays heading into the input portal and translate them over to the output portal for every ray that goes there, and I'm not completely sure whether that's more or less easy to implement in practice.
i'm not super familiar with the standard way to do it, but this goes through some of the ideas/options: https://torinmr.github.io/cs148/. still seems like ray tracing (mentioned first) is the easiest. you're already tracking rays of light. right now i have a Scene.cast_ray(LightBeam&) method, which uses the Geometry.intersect(LightBeam&) method; i think i'd just have to allow the PortalGeometry access to the Scene as well (PortalGeometry.intersect(LightBeam&, Scene*)), which would internally cast another ray if the portal was hit by the first beam (i.e., create another LightBeam based on the transform to be put into another Scene.cast_ray).

and just typing that gave me a pinched nerve in the shoulder, so that was a fun new experience. yikes, and ow. as i try to move my body.

#### kuru

##### Laptop und Trachtenjanker
At the moment GOG has many nice discounts.

Check out Mission Critical - a gem of a sci-fi adventure.
Do not check out Maize. What a load of something unpleasant.

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#### FBnil

##### Waiting to Champion the Pyra to the World...
Whoa, just watched Bullethead and I'm feeling all these after-emotions.

#### matzesu

##### Hardcore Member
Staff member
Thanks to Disney +, i had the Oportunity to watch booth Versions of the Lion King, Original and Remake, and the First Frozen Movie,
Lion King was pretty good, the Drawn Original is a Classic, and this new Version whit Computer Animated Animals was also good, and it looks fantastik, they even got the Animations this Time a bit more "Realistic" as far as you can make Speaking Animals Realistic..

Frozen was better than i expectet, i though its a Movie for Little Girls, but even for a 35 Year old Man like me, it was quite entertaining.. ^^
Unfortunaly, as i watched the 2 Movies bevor, i was pretty tired yesterday, so it seems like i missed the Ending, but as this is a Streaming App, i can just "Rewind" and watch the Ending ^^

The Second Frozen Movie wasnt available yesterday, but i dont think they will wait that long until the put it on the plattform..

This Evening, i wants to watch Booth Versions of Alaadin, which should also be pretty good..

#### FBnil

##### Waiting to Champion the Pyra to the World...
I was looking at the caterpillar s61 (a phone with build-in infrared camera and a laser distance measuring tool). And I was wondering if the Pyra could handle that, and wondering if it would be useful...then I saw this:

#### Null

##### Junior partner in crime.
I've just watched a reaction video made by the world's most incoherent man.

#### matzesu

##### Hardcore Member
Staff member
Now i have all the Star Wars Movies watched until Episode 8, wasnt that bad at all, even the new Episodes whit Finn and Rey, and this Keylo Ren Guy werent that bad like everyone said.., shure a lot of Fanservice, i mean: Finn and Rey flew from the Planet at the Beginning whit the Milenium Falcon, and gets catched by Han Solo ?? Realy??
Cool to see how the Actors of the Old Trilogie looks now.., i mean: Han, Laiya and Luke in OLD ?? ^^ ...
I ditnt bought from the Bad Guy that he could be the new Darth Vader....
Even the Old New Trilogie was quite Entertaining, even whit Jajabings....

Im looking forward for the Episode 9, hopefull this comes in 2 Months tm to Disney +

rSl

#### levi

##### Still fresh, damnit!
Ep 7 has finally hit broadcast TV here, although I saw that at the cinema when it came out, and I don't think I want to watch it again just yet. I'm waiting for ep8, but I don't think I'll bother with ep9. Reportedly, ep9 mainly just undoes everything ep8 does, and I'm not sure I want to watch anything that pofaced.

rSl