You just don't give up do you? I like your persistenceHere's a mockup using EvilDragon's top-down picture that he posted on Twitter. I left the red areas to show that the new layout does not go out of the boundaries that the old layout existed within.
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-God Ginrai
To me that looks more likely to lead to accidental key presses than the current layout.I think the regular four buttons have worse accessibility this way. It also looks like a visual chaos.Here's a mockup using EvilDragon's top-down picture that he posted on Twitter. I left the red areas to show that the new layout does not go out of the boundaries that the old layout existed within.
Hard to describe. It looks messy and unorganized to me.Visual chaos? What exactly do you mean?
Pretty hard. As soon as you don't follow the specs guide from the manufacturer and make holes sideways, then the sound will be terrible.Looks like (with some tweaks) it could sound almost as loud closed as open.
Yes.ED, will you be around all of the days on gamescom? I might be there on thu/fri.
You are going to have to record.ED, will you be around all of the days on gamescom? I might be there on thu/fri.
The buttons are closer together than they are on the Pandora, yes. They should be about as close together as the GP2X buttons were. I also am not against smaller buttons, but EvilDragon seemed to be against this, so I have not made any suggestions using smaller buttons.At least he has some new evidence this time. I like the look of that layout, although the buttons are a little close together. I'll leave it to someone with more experience to say whether they're too close together or not. FWIW I'm not against smaller buttons as per the Nintendo 3DS, it doesn't bother me.
The buttons aren't any closer together than those on the GP2X are to each other. You should have no problem hitting the right button.To me that looks more likely to lead to accidental key presses than the current layout.
Trust me, they are not. All it does is move the cross to a different, equally accessible position. If the cross is any harder for you to reach at this position, then you would not even be able to reach the nub with your thumb.I think the regular four buttons have worse accessibility this way.
The visual chaos you see is due to the colored sections I left to show that the layout doesn't move outside of the area that the current layout does. I'll make a new image sometime tonight or tomorrow that colors in those sections so you can see the difference.It also looks like a visual chaos.
Same issue - you've shifted the center of the cross in the 4 buttons on the right side to be asymmetrical to the center of the game pad on the left. Granted it doesn't squish low and left as badly as GG's design does, but it's still offset.Hmm... What about mines?