Hy all!
This is "Squared!" - a clone of the "2048 Number Puzzle Game".
I've been working for - well, something like forever (at least since ptitSeb published that fabulous Lazarus.pnd) - on a "Dr. Mario" kind of game.
A while ago my daughter told me of the "2048 Number Puzzle Game" for Android and I found it was very simple, quite fun and addictive.
It looked like something I might actually be able to finish.
Most of the actual hacking was done on my pandora - which worked far better than I thought at first.
It turned out to be the perfect pastime while hanging in front of the TV and watching the soccer world cup when the match wasn't that exciting.
Special thanks goes to ptitSeb for the fantastic Lazarus.pnd, to Ziz for the great Fusilli Client and to foxblock for his friendly PNDTools (which made it possible even for me to create a working PND).
Game:
When two tiles with the same value move together a new tile with the summed up value of the original tiles is created.
Official aim of the game ist to build the 2048 tile - or just get as many points as possible.
The game is over, if there are no more possible moves.
Roadmap:
Which only explains, what I plan to do but not when I will be there...
- Still some more animations (effects when reaching a new top tile etc)
- Options screen
- Undo function
- More game modes (X-Tile, Survival)
- Sound (at least a little)
- C4A support
Controls:
[D-Pad][ABXY] Move tiles
[start] Restart game
[select]['A'] Animations on/off
['C'] C4A on/off
['M] Toggle this months/all C4A scores
[Esc] Exit
V0.3.1.0 - 23.11.2014
Updated to the latest version of the fusilli client
V0.3.0.0 - 29.10.2014
C4A support
Display of the top 9 scores (C4A or local)
Display of the max. tile for current and best score
V0.2.3.0 - 24.08.2014
Keypresses during animations are now recognized
V0.2.2.0 - 04.08.2014
Bugfix: animations could not be switched off completely
V0.2.1.0 - 04.08.2014
More animations
V0.2.0.0 - 26.07.2014
Animations
Additional controls:
- [ABXY] to move tiles
- [select] to toggle animations
V 0.1.1.0 - 04.07.2014
supports tile values up to 65.536
V 0.1.0.0 - 03.07.2014
Initial "official" release
game state is saved between calls
V 0.0.1.0 - 29.06.2014
Initial release (beta)
This is "Squared!" - a clone of the "2048 Number Puzzle Game".
I've been working for - well, something like forever (at least since ptitSeb published that fabulous Lazarus.pnd) - on a "Dr. Mario" kind of game.
A while ago my daughter told me of the "2048 Number Puzzle Game" for Android and I found it was very simple, quite fun and addictive.
It looked like something I might actually be able to finish.
Most of the actual hacking was done on my pandora - which worked far better than I thought at first.
It turned out to be the perfect pastime while hanging in front of the TV and watching the soccer world cup when the match wasn't that exciting.
Special thanks goes to ptitSeb for the fantastic Lazarus.pnd, to Ziz for the great Fusilli Client and to foxblock for his friendly PNDTools (which made it possible even for me to create a working PND).
Game:
When two tiles with the same value move together a new tile with the summed up value of the original tiles is created.
Official aim of the game ist to build the 2048 tile - or just get as many points as possible.
The game is over, if there are no more possible moves.
Roadmap:
Which only explains, what I plan to do but not when I will be there...
- Still some more animations (effects when reaching a new top tile etc)
- Options screen
- Undo function
- More game modes (X-Tile, Survival)
- Sound (at least a little)
- C4A support
Controls:
[D-Pad][ABXY] Move tiles
[start] Restart game
[select]['A'] Animations on/off
['C'] C4A on/off
['M] Toggle this months/all C4A scores
[Esc] Exit
V0.3.1.0 - 23.11.2014
Updated to the latest version of the fusilli client
V0.3.0.0 - 29.10.2014
C4A support
Display of the top 9 scores (C4A or local)
Display of the max. tile for current and best score
V0.2.3.0 - 24.08.2014
Keypresses during animations are now recognized
V0.2.2.0 - 04.08.2014
Bugfix: animations could not be switched off completely
V0.2.1.0 - 04.08.2014
More animations
V0.2.0.0 - 26.07.2014
Animations
Additional controls:
- [ABXY] to move tiles
- [select] to toggle animations
V 0.1.1.0 - 04.07.2014
supports tile values up to 65.536
V 0.1.0.0 - 03.07.2014
Initial "official" release
game state is saved between calls
V 0.0.1.0 - 29.06.2014
Initial release (beta)
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