Release A7Xpg


M-HT

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Hi,

I ported A7Xpg to Pandora.

A7Xpg is an old school chase action game by Kenta Cho.

Supports C4A highscores using fusilli client with caching.

Movement: DPAD / Left nub
Boost: [A/Y/X/B]
Pause: [P]
Quit: [ESC]

The C4A highscore is uploaded after quiting the game.
If internet connection is not available, the highscore will be uploaded next time.
Of course you need to have C4A profile.

Download:
repo

The source code is inside the PND and on GitHub.

Changes:
v0.11.0.6:
* C4A highscores are uploaded using fusilli client with caching

v0.11.0.5:
* fixed a crash in stage 14

v0.11.0.4:
* added nubs support
* minor fix: all 4 button (A, Y, X, B ) can be used as Boost

v0.11.0.3:
* added support for C4A

v0.11.0.2:
* switch from "X mode" to "framebuffer mode" => works on newer SGX drivers
 
Last edited:

Farox

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Cool :)

Uhmm but it's a game written in D language !!

Didn't know it will possible to build...what toolchain you used ?

Anyway great work
 

mcobit

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Great game. I love those abstract shooters!

Wait, this is a game programmed in D right?

Will there be a chance that for the first time on a mobile gaming platform, those abstract shooters will be available?

Time to celebrate :)
 

M-HT

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Wait, this is a game programmed in D right?

Will there be a chance that for the first time on a mobile gaming platform, those abstract shooters will be available?
Do you mean other games by Kenta Cho ?

If so, then I'm planning to port them if it's possible.
 

mcobit

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Yes, there are quite some other nice D games by him.
 

Magic Sam

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Hi,

Thanks M-HT for this great port :)

Unfortunately, it doesn't seem to run with Notaz's beta SGX drivers (version 4.08.00.02...):


WSEGL_InitialiseDisplay: DRI2OpenConnection failed
object.Exception@Logger.d(25): Error: abagames.util.sdl.SDLInitFailedException.SDLInitFailedException@SDLInitFailedException.d(13): Unable to open EGL context
Could you do something about it please ?

Bye and thanks,

Magic Sam

P.S: I'm running the latest HotFix on a Rebirth Pandora.
 
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M-HT

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Unfortunately, it doesn't seem to run with Notaz's beta SGX drivers (version 4.08.00.02...):

Could you do something about it please ?
Can you test this version ? If it works, I'll upload it to the repo.

Edit: link removed
 
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Magic Sam

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Hi,

@ M-HT: your new version worked just great, thank you and notaz too :)

And +1 for adding C4A support !

Bye, Magic Sam
 

M-HT

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I uploaded the new version to the repo.

Changes:

 * switch from "X mode" to "framebuffer mode" => works on newer SGX drivers

Download:

repo
 

b_o_b

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Sep 7, 2010
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Nice, good game. Tried it and c4a score is registered. Only issue I had is that I wasn't able to beat the current highscore, but I am sure that I can fix that bug myself ;)
 

M-HT

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I uploaded new version to the repo.


Changes:

 * added nubs support
 * minor fix: all 4 button (A, Y, X, B ) can be used as Boost

Download:
repo
 
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