Azure
Trust the recursion...
Looking good (I like the new menu system), but I don't know if it is just me, but doesn't it seem like Mario's Down+B move is way too short? Also, I seem to be having some trouble trying to jump all the way and then use my Up+B move (Isn't he supposed to extend at the very end to send his opponent into the air?). Also, when do you plan on adding smash moves (I'm guessing after 1.0?)? And lastly, what is up with mario's jumping dive move from Mario 64? I'm confused, is this game supposed to be N64 accurate or is it just your own version of what you would like Smash Bros to be?
BTW, I'm not trying to sound like an ass, it is just that when I read the name SmashGP, I immediately thought of the N64 smash bros., but then I noticed some differences in gameplay like the new jumping dive move, shorter time for mario's up+b, lack of smash hits, no specific directional hits (Like a down, left or right, or up hits), etc.
I'm not sure if this is because it is in such an early beta (Which would make all of these things reasonable), or if you aren't aware of it, or what. Not trying to come off negative here, mATkEUpON, I'm just a little confused :huh:
BTW, I'm not trying to sound like an ass, it is just that when I read the name SmashGP, I immediately thought of the N64 smash bros., but then I noticed some differences in gameplay like the new jumping dive move, shorter time for mario's up+b, lack of smash hits, no specific directional hits (Like a down, left or right, or up hits), etc.
I'm not sure if this is because it is in such an early beta (Which would make all of these things reasonable), or if you aren't aware of it, or what. Not trying to come off negative here, mATkEUpON, I'm just a little confused :huh: