slaanesh
Certified Guru
I'm trying Diablo. It's a bit slow but it is playable. I'm running at 240Mhz, 3/5 frameskip and with sound off.
Does switching off sound give a big saving?
Does switching off sound give a big saving?
I tried Final Fantasy Tactics with the following settings:zodttd said:Cool.
I really hope some more games get tested though.
Well, it's smooth and playable regardless. And as I said... "virtual" fps is always over 60, so that's good. Animation is a little slow (like characters moving on the field after you choose where you want them to move, or when they're attacking), but it's definitely a HUGE improvement over trying to play on your last release in August. I only tried the same cycle/clock settings you did as a base to work around, since I've never tried adjusting those settings before.zodttd said:I doubt that cycle 1.0 and clock 20 is best for all games, but it works well for FF7 at least.
Wow, how fast is it at 280MHz? Smooth/playable?
I also noticed save states aren't working in test1 + test2. I will get them working in the next build.
In both FF Tactics and C:SOTN, it's a case where the "virtual" fps is ALWAYS at or above 60fps, but always lagging video-wise. There's no bursts of speed. Perhaps it's because I'm using 17/18 frameskip, because if my Cycle is increased while my Clock is low (meaning, a Clock of let's say 20% and a Cycle of 2.5 or higher), I'll get a ridiculously high (100+) "virtual" fps, but there's still video lag.zodttd said:Is it going smooth but slow, or is it going fast in bursts then slow in bursts? If it's going in bursts, then it's probably just the game doesnt handle the type of frameskipping Im doing that well. It would explain why theres a 60 FPS reading but not going fast in some areas. Imagine a second of frames at 1/2 frameskip. Then imagine 30 frames must be blitted, and the next 30 don't. You would get a second of animation that would be 30 frames of no frameskipping, and 30 frames of which is faster because every other frame gets skipped.
You can see how things get complicated. But this could be why youre getting a good framerate but it seems slow or choppy in some areas. In this odd case it would only be going effictively 45 FPS.
To answer the question above...The best scenario would be the highest PSX cycle and lowest PSX CLOCK that gets you the highest "real" fps count.
morrissey2k7 said:I tried Final Fantasy Tactics with the following settings:zodttd said:Cool.
I really hope some more games get tested though.
OC: 266
Ram Tweaks: On
Sound: Off
Frameskip: 17/18
PSX Cycle: 1.0
PSX Clock: 20%
Bios: Bios41a.bin (renamed to scph1001.bin, of course )
The "virtual" fps were usually always at or above 60, but the game was still a little laggy. Still, it's MUCH faster than when I tried it with your last build back in August. Definitely playable!
EDIT: Tried again, overclocking to 280 -- big improvement. Thank goodness I sold my MKII to get this F-200... I could barely OC to 250 on my old unit!
Is that bios any better?
If you underclock a CPU too far (which is what you're doing, only clock underclocks the other components as well) then you'll either break the game or make it suffer from internal lag where it doesn't have enough time to compute everything during a frame.morrissey2k7 said:OK, I tried Castlevania: SOTN (with the same settings that I mentioned above for Final Fantasy Tactics), OC'ing to 280, but this time I turned Interlace Count to 1.
It's definitely not fullspeed, but it's not as painfully slow as it was when playing it with previous versions of PSX4GP2X. In other words, a noticeable improvement. Interestingly enough, if you set Interlace to 3, there's virtually no lag, but you can't really see what's going on, either :rolleyes:.
Perhaps I'm just not comprehending the nature of Cycle and Clock, but from the way they're explained, wouldn't every game benefit from lowering them both?
I don't have a point of reference, really, because the update to the emulator is so much better, so it's hard to tell how much of the performance boost is a result of the bios. I'd never heard of these bios before today, but when I went out into the internet wilderness to find them, lots of people were singing their praises on various forums and whatnot. So, yeah, this is the first time I've used these bios... I'll have to plug the traditional scph1001 in to the new version of PSX4GP2X to see if there is a noticeable difference.cowai said:Is that bios any better?