Sounds like alpha-hack.Love this emulator because I can now play speedball 2 evolution on my cc Pandora , just 1 small problem though the human controlled players on speedball 2 have a black block around them , is there a way to get rid of this from setup or is it a bug that needs ironing out.
Cheers for for any info
The 4.10 driver is not recommended as a default driver at this stage. Many applications do not work with it.With driver 4.10 no game does start for me.
Yes I have the same issue with Ridge Racer 2, and for a long time, without having found a workaround yet. From what you described, maybe it's related to the hack: "fast texture coordinnates" ? Try disabling it if it's on (it doesn't help Ridge Racer 2, but who knows).Hey, I just started trying this emulator out tonight. I was trying to run .hack//Link. I can get it to be playable w/ frameskip, however whenever you juggle enemies, the whole screen turns black. I tried switching to unbuffered renderer and that fixes the problem but slows it down immensely. When I changed it back to Buffered renderer, it would only display the screen on 1/4 of my Pandora screen, however, the black screen is gone on buffered renderer now. But if I exit the game and start the game again on buffered renderer, I'll get fullscreen w/ the black screen whenever I juggle enemies again. I don't understand why I'm getting 2 results for the same setting. :\
EDIT: I tried this on both 4.03 and 4.10 SGX drivers
-God Ginrai
Do you mean "Texture coord speedhack (speed up)"? That's the only thing I see that looks like what you are talking about. Sadly, it is already disabled and greyed out. I couldn't enable it even if I wanted to.Yes I have the same issue with Ridge Racer 2, and for a long time, without having found a workaround yet. From what you described, maybe it's related to the hack: "fast texture coordinnates" ? Try disabling it if it's on (it doesn't help Ridge Racer 2, but who knows).I'll try to update PPSSPP sometime in the near future...Hey, I just started trying this emulator out tonight. I was trying to run .hack//Link. I can get it to be playable w/ frameskip, however whenever you juggle enemies, the whole screen turns black. I tried switching to unbuffered renderer and that fixes the problem but slows it down immensely. When I changed it back to Buffered renderer, it would only display the screen on 1/4 of my Pandora screen, however, the black screen is gone on buffered renderer now. But if I exit the game and start the game again on buffered renderer, I'll get fullscreen w/ the black screen whenever I juggle enemies again. I don't understand why I'm getting 2 results for the same setting. :\
EDIT: I tried this on both 4.03 and 4.10 SGX drivers
-God Ginrai
fixed it for uWhere is Ingo, I would love to see a video and an overclocked ghz unit of the currentreicastppsspp version
I have all hacks enabled.are you sure? SC runs fine with FB and sdx4.10 for me