cappuchok
Member
Turnip said:cappuchok said:As for control layouts, the start/select buttons could be made to double as the 5th/6th button on a Genesis/Arcade controller. This would give ample room for comfortable emulation of SNES and PSX-like consoles with four buttons on the right, as well as for Genesis and arcades (including NeoGeo) which typically had 6 buttons.
My own personal choice when I was considering a gamepad for emulation (for which I wanted an extended SNES/PSX layout to cope with 6-button Genesis and NeoGeo) is the Saitek P990. Remove the analogs and you have a very versatile layout combining most of the existing digital control pad schemes from the 80's - 90's.
I have one of the P880 ones of those which has the same button layaout and it works well for N64 emulation but whats this madness about removing the anolog sticks??
I was thinking mainly about the digital controls layout here, I don't see the new handheld having two analog sticks/nubs anyway and I certainly can't see them being placed as comfortably as on the PSX layout used on the P990. Anyway, the Saitek layout certainly suits every emulator I could wish for; the main reason I switched my much loved Firestorm Dual Analog (which has the traditional PSX layout with four buttons on the right) for this was the brilliant placement of the start/select buttons which made NeoGeo/Genesis/N64 emulation so much more comfortable. I'd recommend this controller in an instant to anyone needing a comfortable controller that works well across most of the emulation spectrum (as extra controllers in an arcade cabinet, for example).
Of course, that's why I'd also love for the new handheld to use a similar layout. 6 buttons on the right in a NeoGeo/Genesis-like layout really makes a big difference for those emulators, as well as enabling both the C-buttons and the A and B button to be placed correctly for comfortable N64 controls (for those who want that, I really don't care, but for MAME and NeoGeo/Genesis this really improves the experience).
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