R
Reesy
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@GA01: have fun.
WhiteFalcon posted on Oct 8 2005 at 06:29 PM said:Great work Reesy, it does work on the BLU+ now. Yet the sound keeps being noisy for me, still crackling. No idea why, DrMD has absolutely clear sound for me.
Uh careful there dude, the Battery issue is still speculative at the moment as no one really seems to know what it is. Easy how you say it that's how bad rumors get started.DaveC posted on Oct 8 2005 at 02:08 PM said:What if the graphics code was redone from scratch with one of your fancy clean and mean ones like in DrMD? I am not asking you to do it, but hypothetically speaking how much would good graphics code speed the emulator up? I was just wondering from the standpoint of how far SNES emulation COULD *theoretically* get on the GP32. It looks like we may have to do with the GP32 for a while longer as there are some potentially serious (battery life, hardware bugs) launch delaying bugs with GP2X.
Reesy posted on Oct 8 2005 at 08:12 PM said:Well the thing with Snes9x is that its very compatible and will play most games. If you took a different view and wrote a graphics core that was less compatible but fast you could probably get a massively faster emulator. This would be the approach I would take.
GA01 posted on Oct 8 2005 at 03:53 PM said:WhiteFalcon posted on Oct 8 2005 at 06:29 PM said:Great work Reesy, it does work on the BLU+ now. Yet the sound keeps being noisy for me, still crackling. No idea why, DrMD has absolutely clear sound for me.
Reesy
I'm experiencing the same problem as WhiteFalcon. I've set FastMode to OFF and my sound settings are as follows:-
Sound mode: ON
Stereo: OFF
Frequency: 11 Khz
Quality: 16 bits
Any ideas? I've also deleted the config's for each game and have setup each again with your recommended settings. Also, is there a problem with saving these settings globally?
MrDark - Are you sure that your GP32 is still on the way? I mean you've been talking about it for a while now. Not that I want to think you've been ripped off for all that cash without receiving property but it just kinda stuck in my mind "what's taking so long?" and it's not even my money!
i actually think i was refering to the wrong thing. 16 bits seems to work properly. w/e im kinda confused myself :rolleyes: :unsure:mrdark posted on Oct 8 2005 at 09:27 PM said:And thanks for the description of the new emu, classicgamer.
Can anyone else with a BLU+ tell me what's going good and what's not going so well with this new version of Opensnes? I'm so excited to try it out and would really love to know what to expect!
dude, the anticipating always rapes me while I await a new system in the mail. Fucking post office should recognize that contained in the package is a gp32 and rush deliver it in the night :lol:mrdark posted on Oct 8 2005 at 10:18 PM said:Oh yeah, it was a mess. Laced with expletives, I vented a stream of frustration as, twenty minutes after opening my long-awaited used GP32, it didn't even turn on and I was desperate to hear that it was my fault somehow. Turns out it wasn't, but thankfully most of the money was evened back out and we untraded.
I now await my actual NEW system, which I'd been upset at originally losing out to (Gbax's liquidations started just days after I bought the used one, for $250 no less).
So in that time, to hear that Reesy was picking up the Snes emu again, the one I was most excited about to begin with, has made me really curious as to its new improved performance. Can't wait to try it, and my GP32 in general. It's only been like 3 weeks since I committed to buying one, after all!