diablo2
Virtual Boy
Reesy, can you write your program so that the light doesn't turn off when you hit select. I heard someone talking like that a while ago.
Reesy posted on Oct 25 2004 at 11:12 AM said:Bummer, is that how the GP32 blu's light is switched on and off i.e. holding down the select button. I'll probably just add a menu option to allow a few set combinations, rather than having totally customized controls.
Have you checked the menu options actually in the games. A lot of genesis games allow you to choose different control settings.
Anyway I currently working on the menu, its going to be vary basic ( cause I hate doing menu's ). But it will allow you to switch sound on and off, switch between 8bit rendering mode and 16bit rendering mode ( yep 16bit mode has been added now ). Hopefully later it will also allow you to save/load savestates.
Later
Reesy
Reesy posted on Oct 26 2004 at 07:37 PM said:to be honest FPS is the most important thing to me. ( lucky for you people with slow ass 133 gp32's ).
look posted on Oct 26 2004 at 07:55 PM said:Reesy posted on Oct 26 2004 at 07:37 PM said:to be honest FPS is the most important thing to me. ( lucky for you people with slow ass 133 gp32's ).
I really like the way you work dude.
Thinking of the little guy with his 133Mhz GP32.
I'm not a fan of overclocking myself......being the owner of a slow ass 3 toed GP32
Reesy posted on Oct 26 2004 at 07:37 PM said:to be honest FPS is the most important thing to me. ( lucky for you people with slow ass 133 gp32's ). I've just this second finished optimising the f%$k out of my layer rendering code, so now DrMD runs very nicely at 133 with the sound on. I'm gonna pick on the sprite rendering code next, I'm sure I can pick up a few more FPS there.
The menu's now in. You can now switch the sound on or off, change clock speed and change rendering mode ( 8bit or 16bit ).
Still to do
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Zip support
Save States
Gamma control.
Later
Reesy
By some reason the 166Mhz version runs more skippy than the 156Mhz version . I haven't got any clue of why, though (maybe I'm doing something wrong.. :huh: ).kotd posted on Oct 21 2004 at 07:26 AM said:Need to get a 166mhz gp32 than too bad it does such a performance hit
onionfrog posted on Oct 30 2004 at 05:28 AM said:So even if he'd entered it and won hed have to break the ds in half and split it... :lol: