And that's what I really like
Playing RPGs, with savestates, you often pretend to save during boss fights...
This not only makes the game easier, but often HARDER, because you can defeat bosses with too weak levels (by saving and reloading, so that you know what will happen the next round...)
This destroyed a lot of good RPGs for me - until I realized that and only save using SRAM when I am supposed to save
Luckily, I replayed most RPGs (and had a lot more fun!)
S-Ram rules not just for the rpg games which save you're progress, but also for the games that save high scores so you can come back and beat them again.