One should be the cursor, the other should scroll around (like on the PS3).DroneB Dev said:OMG, im the only one here around that is right handed?
Mouse should be implemented on the Right Nub instead of the left one.
so it would be more natural for playing FPS.
left one for movement right one for aiming.
(OK just add an GUI to choose wich one does what)
My mistake - yes, that's precisely what I meant. A guitar fret wouldn't work nearly as well. :lol:fr4n said:skyeyemachine said:... guitar fret ...
You mean fingerpick.
DroneB Dev said:well, all my suggestions are to make the system work by default like that so most of the games get properly ready to go.
if you place moving on the left nub, you can just map it up to work as dir keys, and the another one acting as a mouse will just go perfect
for most of the games either you need to navigate (left) and to point (right).
the Scrolling well i dont get it at all, in games you dont usually scroll, but into normal OS use like navigating, i would recomend left one for Right handed people because you dont have to scroll that much and since its a matter of precision one should aim with the mastered hand.
anyway, its never possible to keep everyone happy so i hope a configuration GUI gets done.
It's extremely uncomfortable to test this with a bare board lying on the table.may88 said:Then tweak!notaz said:Actually it *is* implemented but needs some tweaking.B-ZaR said:Yes it is. It's on the to-do list, but hasn't been implemented yet.
Actually they are exported as /dev/input/js1 and /dev/input/js2 too (/dev/input/js0 exports game buttons).JayFoxRox said:Alec said:I wonder, are the nubs recognized as joysticks (as in /dev/input/jsX)?
No, they are normal events, called "vsense66" and v"sense67". I'm not sure if this has changed yet, but I doubt it.
notaz said:It's extremely uncomfortable to test this with a bare board lying on the table.may88 said:Then tweak!notaz said:Actually it *is* implemented but needs some tweaking.B-ZaR said:Yes it is. It's on the to-do list, but hasn't been implemented yet.
Actually they are exported as /dev/input/js1 and /dev/input/js2 too (/dev/input/js0 exports game buttons).JayFoxRox said:Alec said:I wonder, are the nubs recognized as joysticks (as in /dev/input/jsX)?
No, they are normal events, called "vsense66" and v"sense67". I'm not sure if this has changed yet, but I doubt it.
BaDToaD said:GizmoTheGreen said:this is the standard way of moving a cursor with an analog stick
+1 for this method. It's what i've used on laptops.
Vlynndar said:DroneB Dev said:well, all my suggestions are to make the system work by default like that so most of the games get properly ready to go.
if you place moving on the left nub, you can just map it up to work as dir keys, and the another one acting as a mouse will just go perfect
for most of the games either you need to navigate (left) and to point (right).
the Scrolling well i dont get it at all, in games you dont usually scroll, but into normal OS use like navigating, i would recomend left one for Right handed people because you dont have to scroll that much and since its a matter of precision one should aim with the mastered hand.
anyway, its never possible to keep everyone happy so i hope a configuration GUI gets done.
This is interesting. I'm right handed as well, and I always pictured me using the left nub as a mouse and the right as a scrollwheel. I think it's probably because I'll hold the Pandora with my left hand, so I'll always have the mouse available. When I grab the stylus with my right hand, for example.
I think the Opera browser for the DS may have had something to do with it. The D-pad, which is on the left as usual, was used for both scrolling and mouse use (pointing links), while the stylus was used for... Other things. On-screen keyboard typing, menus and also scrolling and mousing around.
Huh. Come to think of it, I DID use the left D-Pad as a scrolling tool and the stylus in my right hand as a mouse. Odd. I seem to be contradicting myself.
But I suppose that whoever supplies us with nubs mouses will make it easy to switch handedness.
Thats a dumb quote, it doesn't explain anything, but I know what it's saying and I agree.zevdawg said:I concur. I have a few devices with sticks/nubs, all of them use this method.BaDToaD said:+1 for this method. It's what i've used on laptops.GizmoTheGreen said:this is the standard way of moving a cursor with an analog stick
second exodous said:Thats a dumb quote, it doesn't explain anything, but I know what it's saying and I agree.zevdawg said:I concur. I have a few devices with sticks/nubs, all of them use this method.BaDToaD said:+1 for this method. It's what i've used on laptops.GizmoTheGreen said:this is the standard way of moving a cursor with an analog stick
GizmoTheGreen said:Why not just move the mouse in the same direction as the nub, then the farther you push the nub the faster the cursor moves.
letting go of the nub does noething, or slows it down if you only move it a bit more to the center but not dead center.
this is the standard way of moving a cursor with an analog stick
grasshoppir said:comike, yeah but you can't.. and shouldn't in linux.
that key binding dialog is so damn crappy in xfce!skyeyemachine said:grasshoppir said:comike, yeah but you can't.. and shouldn't in linux.
Well, speaking for myself, I'd rather like such a thing. I don't want to be tied to the inefficiencies of a clunky GUI forever, however, the simple fact is I'm just not there yet; having an intuitive, if not all that efficient, means of changing the keys is preferable right now versus diving into help forums and Google searches every time I want to adjust a setting via the console. I still need the developers to hold my hand, sad to say.
I guess I can't expect the change to be easy after growing up with Windows from the Win95 days; I've been using Ubuntu for a year, and am only just moving on to more text-heavy distros like Arch... :rolleyes: