Last time I checked, it was the latest sources (there is no Not Tetris 1 AFAIK), but I'll recheck.
Hum, Not sure on what is slowing things down, so I first profile and get a good idea on what is slow. After that, I'll can try some optimisations.Any chance to squeeze out some more performance? At least onto an CC Pandora is't not really playable if half the screen is full of elements and start moving, even when I OC my Pandora. The game itself would be actualy great to play onto the Handheld.Yep, no HW acceleration there, and no NEON (asside what the compiler can put). I'll have to do some profiling while playing... The Box2D physics seems heavy when a lot of things are on the screen.Yes, it can get very slow ontothe Pandora, especialy ontothe CC Pandora. I guess it has no HW acceleration for the physics?