My point is that there was just as many people saying that it would be hard, no point because it wouldn't be full speed playable, etc. And that was a lot of people, it being possible wasn't as across the board as you seemed to think because part of the debate was this view of what is playable, especially when there was more important worthwhile things that could be done (not my view).Exophase said:Na-Noo said:I'm sorry but before ari64, this was exactly the same discussion, with most people thinking it's not possible and not worth while. The dev's never just stated to help him because it was worthwhile, they helped because he asked for it, he had made a start, he's a fellow developer, that's good enough reason for most!
Not to play devil's advocate but I think you're imagining this... N64 emulation was a very hot topic with most people being in heavy support of it. People were also very optimistic across the board. Ari64's development is more surprising because of how soon it happened than that it happened at all.
I also disagree with you that people answered Ari64's call merely because they wanted to be helpful. I'm sure all of the other contributors felt like N64 emulation was a meaningful task.
Not directed at you Exophase:
You can use the word impossible or waste of time meaning you may never get it full speed but that doesn't mean it's not a worthy project for someone or the wider community. If you had just listened to those people no one would've tried. It's up to each individual developer to choose what he wants to work on for whatever reason. We don't even know if ari64 choose to do it because he thought it would be close to full speed or just because he felt like the challenge of writing a recompiler. (Well I don't know his initial reasons anyway)
@Exophase:
From what I've seen of this community, if someone asks for help they are given it not just because they find it meaningful to themselves..
Even down to porting things that they don't have as high an interest in, running other peoples code because they've got a board. So I think you underestimate the community, the fact that they also liked idea of N64 was a bonus and motivator to push it forward.
@WizardStan - The reasons for writing something doesn't have to be the reasons the community want it, in a lot of cases they wont be. So for the community it maybe nice to only have to carry one device, for a developer it could be the challenge of doing it. And that's why a lot of times things get done without the monatry reward we try to throw their way to do something we want
Sorry about length of post but it has been quiet around here for a while
Edit:
@Jourdy288
I'd rather not bring piracy into the conversation although I understand your point. It's a very grey area at the best of times. i.e Dreamcast games still get sold, a new one I swear this year. And the fact is even if it's something that isn't being sold any more who are we to decide for the manufactures it's ok to emulate it, go buy an old arcade, or they may release it as an all times great collection on a modern console.
@Exophase: Wow that was one long well thought out list :lol:
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