Adventus
GP Mania
Hello,
I've made a new video of the most recent sources for Mupen64plus and gles2n64. It shows Banjo Kazooie rendered at 400x320 (then upscaled fullscreen) with no frameskip or sound. Its an amazing looking game, my camera doesn't really do it justice. There's a minor bug with the tree rendering in the intro. Its about 17 - 20 fps in game, but it looks pretty fast.... Once the 400x240 framebuffer mode is made available we can get another ~10% since I don't have to render to an FBO then to the backbuffer. It seems some games are GPU bottlenecked after all, at 800x480 banjo kazooie is about 10 fps.
[youtube]http://www.youtube.com/watch?v=3bQL8hx77bg[/youtube]
I'll post it here so the beta testing topic doesn't get polluted.
I've made a new video of the most recent sources for Mupen64plus and gles2n64. It shows Banjo Kazooie rendered at 400x320 (then upscaled fullscreen) with no frameskip or sound. Its an amazing looking game, my camera doesn't really do it justice. There's a minor bug with the tree rendering in the intro. Its about 17 - 20 fps in game, but it looks pretty fast.... Once the 400x240 framebuffer mode is made available we can get another ~10% since I don't have to render to an FBO then to the backbuffer. It seems some games are GPU bottlenecked after all, at 800x480 banjo kazooie is about 10 fps.
[youtube]http://www.youtube.com/watch?v=3bQL8hx77bg[/youtube]
I'll post it here so the beta testing topic doesn't get polluted.