S
StreaK
Guest
But I want a *hint*!
I'm always too late off the mark...
Please read the documentation included in MAME EX [there's a hint as well..]
But I want a *hint*!
I'm always too late off the mark...
they didnt screw it up, they just changed their prioritys
The difference being they now want to emulate the arcade hardware accuratly for preservation purposes rather than using hacks to speed things up like in older builds of mame.
hm,...when i run "Raiden" inserting a coin does not work.
Edit: Using the dibswitch-settings, I can select "freeplay", reset the game and then am able to start a game. But still sound is missing completely.
Edit2: It probably because Raiden is also a flawed rom, without a better version being available according to "sdlmame -verifyroms".
sdlmame -help
M.A.M.E. v0.144 (Nov 20 2011) - Multiple Arcade Machine Emulator
./sdlmame -help
M.A.M.E. v0.110 (Jun 24 2010) - Multiple Arcade Machine Emulator
old games cofig is best for games that worked with MAME4ALL
new games config 1 is bes for CPS games
new games config 2 is best for new games introduced in mame [post 0.38-games] and NEOGEO / CPS2 games
the hardware does getter better every year, so theres a case for it.
@Streak: Do you plan to change the pxml-subcategory to "Emulator"? If not, then i will explain how people can do that themself.
Well, just found the instructions here and noticed that it's unnecessary to write it all again.
maybe notaz's improved SDL can help boot performance here especially when rendering to the screen?