Ok this might also be the reason why Muppen 64 runs Fullscreen (and i had some issues on my Pyra to let it run because i missd some packages, ), its also OpenGL ^^ , but the Playstation Emulator only in Maximised Window Mode (Which is also at least most of the Screen)..
and other places where they use DisplayWidth and DisplayHeight. i imagine those are X11 macros, so maybe X11 is reporting the width and height incorrectly (or is reporting them pre-rotation).
But even whitout OpenGL and SDL , the PCSX Runs quite decend, i think i should activate the FPS Meter of the Emulators, and the Mate System Diagnostic Software (that shows how many ram is used etc), to show how many power they need yet.. ^^
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.