Jarska333
What do you want?
What I want to know, is why does this thread not stay on the top?
Edit: Ah, news.
Edit: Ah, news.
Because it's in the news forum. If the topics in this forum move to the top when there are new posts, people can get confused and think that it's a new news item.Jarska333 posted on Aug 4 2005 at 09:25 PM said:What I want to know, is why does this thread not stay on the top?
Yay! Perhaps I should try something...no_skill posted on Aug 4 2005 at 09:12 AM said:games with huuuge hand drawn backgrounds?
Actually, more often than not these long threads get updated with more news about the subject (ex. the Wanna Be Wizard translation thread and the Lynx emu thread) and because they do not stay near the top a lot of people don't notice the updates. If I had my way the News section would be like all other sections (but I don't, so it's not ).woogal posted on Aug 4 2005 at 08:28 PM said:Because it's in the news forum. If the topics in this forum move to the top when there are new posts, people can get confused and think that it's a new news item.Jarska333 posted on Aug 4 2005 at 09:25 PM said:What I want to know, is why does this thread not stay on the top?
woogal posted on Aug 4 2005 at 07:48 PM said:Well gpx2.co.uk belongs to Craigix, and gpx2.org belongs to Mike Dawson (gpfrodo, gplink). All it takes is a simple whois lookup, or in this case a bit of common sense (gpx2.co.uk is linked from gbax.com and gpx2.org is full of Mike's software).rabbits with hats posted on Aug 4 2005 at 08:15 PM said:Who Are Making These!
DaveC posted on Aug 3 2005 at 11:26 PM said:It will likely be a problem getting Neo Geo to run full speed, but it is better than what we have now.
Alpha2 posted on Aug 3 2005 at 07:46 AM said:with a portable you could be on a train or in a car and every bump will travel right through you to the controls making it a frustrating affair.
You can configure it to be that way yourself you know. Sure you have tod do it every time you caome in, but it's better than nothing.Esn posted on Aug 5 2005 at 11:52 AM said:If I had my way the News section would be like all other sections (but I don't, so it's not ).
How does the PSP cope then?
White Demon posted on Aug 11 2005 at 05:59 AM said:I had a fully 100% speed Neo Geo emulator on a 166mHz PC running under windows 95 (with only 2MB video card iirc) so why can't it be done on GPx2?
I hope someone can get it running Amiga at a respectable speed. Then I'll be completely sold. GBA and Sega CD would be nice if possible too.
...
Full speed WITH full sound on a 166 MHz PC without massive frameskip? I find that very hard to believe.
DaveC posted on Aug 13 2005 at 03:09 AM said:Full speed WITH full sound on a 166 MHz PC without massive frameskip? I find that very hard to believe.
Jaw posted on Aug 13 2005 at 04:11 AM said:yeah, easy. just get a shitty optimised emulator, like neorage, sacrifice most quality, but good speeds
DaveC posted on Aug 12 2005 at 05:39 PM said:White Demon posted on Aug 11 2005 at 05:59 AM said:I had a fully 100% speed Neo Geo emulator on a 166mHz PC running under windows 95 (with only 2MB video card iirc) so why can't it be done on GPx2?
I hope someone can get it running Amiga at a respectable speed. Then I'll be completely sold. GBA and Sega CD would be nice if possible too.
...
Full speed WITH full sound on a 166 MHz PC without massive frameskip? I find that very hard to believe.
Prophet posted on Aug 16 2005 at 03:53 AM said:DaveC posted on Aug 12 2005 at 05:39 PM said:White Demon posted on Aug 11 2005 at 05:59 AM said:I had a fully 100% speed Neo Geo emulator on a 166mHz PC running under windows 95 (with only 2MB video card iirc) so why can't it be done on GPx2?
I hope someone can get it running Amiga at a respectable speed. Then I'll be completely sold. GBA and Sega CD would be nice if possible too.
...
Full speed WITH full sound on a 166 MHz PC without massive frameskip? I find that very hard to believe.
I had a crappy old P90 laptop with 16MB RAM back then, and ran NRX on it. I had to turn sound off, and frameskip it down to 15-20 fps to get "full speed."
I suspect the 166Mhz people had to use some degree of frame skip but just didn't realize it because it wasn't too bad. Maybe not. I do know my 300Mhz P2 PC ran it very easily at 0 frameskip full speed with sound, so... Would be nice to hear from someone who used a 200Mhz PC.
Anyway, I do think a full speed NeoGeo emu is possible on GPX2, but we may need to use some frame skipping to keep a consistent speed. Then again, if the co-processor can be used to offload some of the video/audio processing (similar to how emus use the GBA hardware sprites and tile engine, and how YoyoFr is using the PSP's media engine for SNES) then full speed NeoGeo with sound at 0 or 1 frameskips might be well within reason.
Also, since we already have Reesy's tweaked Cyclone from DrMD, a NeoGeo emu could already be pretty fast from the start. That's one nice thing about GPX2 compared to PSP - there are already several optimized ASM emulator cores for ARM.
At least we do know full speed Genesis at 0 frameskip should be a definite.
DaveC posted on Aug 16 2005 at 06:07 AM said:A pentium is a CISC where as the ARM is a RISC. A pentium is more powerful than an ARM MHz for MHZ. So a 200 MHZ pentium may be like a 400 MHz ARM.
Jarska333 posted on Aug 16 2005 at 11:06 AM said:DaveC posted on Aug 16 2005 at 06:07 AM said:A pentium is a CISC where as the ARM is a RISC. A pentium is more powerful than an ARM MHz for MHZ. So a 200 MHZ pentium may be like a 400 MHz ARM.
Hum, I was under the impression that RISC was more powerfull. Reduced instructions or something, opposed to complex instructions...