I had the same thing happen the first time I played SMB3. Loaded again and it worked fine.slaanesh said:Excellent.
I tried Gradius (U) as my first game, and unfortunately I may have found a bug.
The screen stopped updating yet the emulation contiunued. ie. Sound effects and input continued to function however there was no screen/video update.
Happened to me too. In SMB1 and Castlevania.slaanesh said:Excellent.
I tried Gradius (U) as my first game, and unfortunately I may have found a bug.
The screen stopped updating yet the emulation contiunued. ie. Sound effects and input continued to function however there was no screen/video update.
I have only optimized it, not fixed any bugs. What you mean here is that emulator is using wrong palette for some games?LegendaryMachine said:What about the color pallets? I can't stand how they whack out half of the time. Elec Man's stage on Rock Man is freaking grey.
I haven't touched the selector, don't know why it's acting differently.SiDCrAzY said:It works for me, except the roms aren't in alphabetical order anymore, no biggie though.
Of course it is, but not without some work. The 6502 in NES was missing BCD mode, and that asm core can't emulate some undocumented operations, which might be needed for those systems to work..sbock said:@notaz
Impressive work as always. One question with the ARM core: I think it's a 6502 derivate. Is it possible to use the core (Theoretically) for emulating systems like C64 or some MAME machines or is that pure nonsense?
Weird, will try to reproduce.slaanesh said:The screen stopped updating yet the emulation contiunued. ie. Sound effects and input continued to function however there was no screen/video update.
notaz said:Ok, here is wish-TODO list:The menu should have:
- Menu..
- USB gamepad support
- Software scaling
Still not sure what to do with the menu, would like to give this emu some "personality", but don't have any ideas. Will wait for suggestions, and then fall back to PD style menu, if nothing comes up.
- The usual stuff like load_rom/save_state/load_state/reset/exit
- config of controls
- Gamma control
- Sprite limit on/off
- CPU clock?
- Scaling option
I think the Picodrive menu system would work fine.
I have just one request: PLEASE make a better key combo to get to the menu. I've always disliked playing games in GPFCE because whenever I try to press L+R+Stick Click, I can't press them simultaneously enough and either end up overwriting save states, loading them, or turning turbo on. This caused me to have to start over in Metroid >_> I'd recommend maybe the "middle" volume button like PocketSNES does.
Now, on a more positive note, the performance in this new version is amazing. I used to be running this at 250mhz to make sure everything ran fast, now I'm playing everything at 150! YOU WIN!
Miika said:Happened to me too. In SMB1 and Castlevania.slaanesh said:Excellent.
I tried Gradius (U) as my first game, and unfortunately I may have found a bug.
The screen stopped updating yet the emulation contiunued. ie. Sound effects and input continued to function however there was no screen/video update.
I am also seeing the grahpic bug, i have seen it on smb3
this is happening to me now.. I have a MK2 with firmware 2.1.1clean_sandwich said:it doesnt work for me. what it does is, goes to the rom selection and doesnt display any roms, goes black and turns my brightness on my screen WAAAY up and resets back to the gp2x screen. whats going on?