I've done a second pass with a lower threshold now, but I don't think it will get much better without splitting posts sentence-by-sentence. Which would be silly.Good stuff, although a lot of that conversation seems to be still in this thread
I've done a second pass with a lower threshold now, but I don't think it will get much better without splitting posts sentence-by-sentence. Which would be silly.Good stuff, although a lot of that conversation seems to be still in this thread
Really? So it won't be a standard UEFI BIOS, or an old style one that reads the MBR that reads the VBR that boots up whatever you've chosen to install? I've not bought a new x86 box for a number of years now, so I don't really have a good feeling for the current state of the art.
if Ubuntu is the only operating system on your computer, then it does not matter whether you install Ubuntu in UEFI mode or not.
Well I guess that's one of the rare occasions where the lack of source code is actually some awkward kind of benefit (only in combination with the fact that most commercial games were/are developed for Windows, of course) > either it runs or it does not, nothing a dev could change much about it (with notable exceptions of course, like notaz and mh-t).I have always felt windows devices(tablets, laptops etc) don't need dedicated developers for your device for you to be a successful user of that device unlike things like the pandora. A similar situation for android devices.
A windows PC needs less tender loving care than the pandora as far as software you can get to run on it, I see absolutely no difference.
I would say, most people don't really car about the details when they are making their decision to buy it or not. They will just see, that they can play titles x,y,z they like, that will be enough at that point. And later on, depending on the circumstances (lots of mobile time to fill, desire for a certain game, etc.) they will just make do: Jedi Knight, Minecraft, Starcraft, etc., all titles that were designed to be played with mouse and keyboard, still they are played with nubs (and without the special treatment games usually get before they are released on consoles). Same goes for text in games that will be too small, people just adapt, either they will just ignore the text and try to figure things out without it, or they already know the important parts as they played it on a desktop PC beforehand. That was my modus operandi for many years as kid > could not understand a single word of english, but still, about 95% of the games I played were completely in english- most of the time I did figure out by trial and error what to (not) do, sometimes not at all, and I probably missed a lot of the story parts, but I did not care.Yes and no.
Many Windows games are made for mouse usage.
The GPD will probably use a capacitive touchscreen. Does it work that well? The clickable areas in games might be too small for fingers.
That is still true, but an occasional reinstall (or reflash) isn't a very big deal - especially if you employ a Steam like service, that is already taking care of installing the games you play and syncing your save games. Or use other means or services to backup/sync the things you want to keepAnd... don't know if Windows has improved, but I remember it slowing down and being cluttered after installing / deinstalling lots of things... I don't want to know what that will mean if I try out 200 games and only keep the ones I want to play
I wonder whether they have got their hands on a "real" landscape display or if they let Windows do all the rotation work.
I'm not convinced rolling releases are the reason behind long term driver support; most linuxes didn't have rolling releases, historically, and even those that don't still still support that old printer that windows barfs at these days. I suspect the reason is most windows drivers are supplied by the manufacturer: especially old installer code is likely to be broken by API changes in my experience, even if the underlying code works fine still. Drivers also seem to be smaller in Linux, so it's not so costly to support those thousands of devices out of the box.A liitle late, but what the heck:
The only problem that may have been a thing in the past is probably already gone by now: driver support. As Windows 10 will be the last "versioned" Windows, thus everything new will just be delivered via updates, people can have a device now for a long time without worrying too much about wether there will be driver support for their hardware in the next version of Windows.
Looking at Androids rotation I am not so sure about the costs beeing trivial - but maybe the implemented rotator in Android (3.?-5.0) has a lot of "optimization potential" - don't know about Windows thoughSurely it costs some CPU/GPU time to do constantly,
I am not sure Linux and Windows are that easily to compare in that regard: MS revamped their driver Model a lot for XP and refined it even more for 7, and again for 8/10. Of course there is a big chance that there will be modifications again, but I can only see that several years down the road. But for the next few years you get a regularly updated system were you just don't have to worry about the underlying system.I'm not convinced rolling releases are the reason behind long term driver support; most linuxes didn't have rolling releases, historically, and even those that don't still still support that old printer that windows barfs at these days. I suspect the reason is most windows drivers are supplied by the manufacturer: especially old installer code is likely to be broken by API changes in my experience, even if the underlying code works fine still. Drivers also seem to be smaller in Linux, so it's not so costly to support those thousands of devices out of the box.
Oh, I am pretty sure about that (but not as a new, seperate System, like Windows 11): There is a reason Steam went the SteamOS route as soon as it was clear that MS will introduce its own store, and MS has also reason to give a way their OS for free currently, while simultaneously artificially limiting their other products (like peripherals or games) to need W10. Eventually Windows will get a subscription based (maybe SaaS or DaaS) licensing model, with MS gradually strengthening it store as the only viable option to install software on a PC running Windows. Till Windows user will end up in the same situation as Apple users.I also wouldn't be surprised if another paid for release of Windows is announced at some point, or at least if new features become monetised.
For instance: . As far as I know their main target is Linux on this platform.
Maybe you should ask them what they use as BIOS (UEFI? standard one?).
Questions regarding customisation
We can provide customisation (any) for the UP board only for projects with MOQ of 500~1K pieces (depending on complexity) pls contact: info@up-board.org
it's trivial in comparison when considering everything is rendered in the GPU (GLES) before being displayed regardless of orientation.Looking at Androids rotation I am not so sure about the costs being trivial - but maybe the implemented rotator in Android (3.?-5.0) has a lot of "optimization potential" - don't know about Windows though.
There is a possibility to ask for a custom board...imagine a custom cpu x86 board for Pyra...
Really interesting.