pmprog
DNF (Did Not Finish)
- Joined
- Apr 25, 2011
- Messages
- 4,150
Oh, here's some quick notes on it's usage:
[doublepost=1508917133,1508915394][/doublepost]Just tried a Street Fighter IV XBox controller... and it doesn't register the DPAD. On a Win7 machine, in the device test screen you see the dpad area, and LT acts as an axis, rather than a button. On the GPD, LT acts as a button, and there's no DPad area!
Seems that a Win10 update pushing XBoxOne stuff is the cause, so heading to MadCatz for a driver now
Edit: Oh, forgot there was a switch on the bottom to change what the dpad registers as (one of the sticks or the dpad). Switched to "dp" and it works now
- Compiled my Allegro 5 game framework using Visual Studio 2013. Build time was pretty good, felt similar to my laptop (i5) and main desktop (i7), and the tech demo runs nice and smooth too!
- Got FinalBurnAlpha running Hyper SF2 Turbo (Anniversary Edition) and Final Fight. Both play great. Can't seem to get it into fullscreen mode (it picks some random numbers for the resolution it tries to set, despite what I picked), but simply maximising the window is good enough for me
- CCS64 works great for C64 emulation. No issues
- VICE 3.1 also works fine, though the menus and status bar get squashed, and if I right click in the window, it pastes my clipboard, which I'm sure it's supposed to bring up a menu, unless that was a different version of VICE. Not sure how to access the menus in fullscreen mode in this case; but this is more between me and VICE than the GPD Pocket
- OpenXCOM loads okay, but if I try and set the resolution to the native 1920x1200 resolution, all the graphics become oversized, and you only see about a third of the screen. Not sure what's going on with this
- Foobar2000 plays as expected really, audio quality seems really good to me
[doublepost=1508917133,1508915394][/doublepost]Just tried a Street Fighter IV XBox controller... and it doesn't register the DPAD. On a Win7 machine, in the device test screen you see the dpad area, and LT acts as an axis, rather than a button. On the GPD, LT acts as a button, and there's no DPad area!
Seems that a Win10 update pushing XBoxOne stuff is the cause, so heading to MadCatz for a driver now
Edit: Oh, forgot there was a switch on the bottom to change what the dpad registers as (one of the sticks or the dpad). Switched to "dp" and it works now