Kind of O/T but related to your post, having lots of experience with the GPD Win, and the Pyra prototypes, how does the Pyra stack up physically? The specs are easy to argue, the OS is a lot of personal preference, but physically things we can't experience by looking at numbers or pictures.... like to hear your honest opinions. Also has your experience with the Win changed some of your design decisions or quality standards to raise the bar in certain areas of the Pyra possibly?I don't see the GPD Pocket as competition to the Pyra - that would be the GPD Win.
The Pocket is a small Netbook, not a handheld.
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sure, but my thoughts were there's variable levels of "good enough" referencing specifically the build quality of the pandora. A device with no competition means it sets it's own bar, people don't really have things to point to, to say, x is better than y in these areas. Things are as good as you want them to be and people will be more satisfied due to lack of things to compare it to. example... NES was a damn good system in it's day, but by today's standards people would shit a brick with the design flaws and limitiations of the system.Just my thoughts, but if ED wasn't as worried about quality as he is I suspect things wouldn't have taken as long as they have for the Pyra, and the thing would probably already be in our hands (with lots of flaws and possibly failures).
gonna leave Windows on it for a few days just because I haven't had a Windows hit in a while, but I think it'll become an Ubuntu system soon enough.
Had mine for a month or so now. It's bloody lovely, and positively spanks the Pandora's form factor into the next century. It's comfortable to type on, the mouse nub is ideally placed and easy to use and the overall construction is incredibly strong and all joints are flush with no creaks or gaps. The CPU is very fast, surprisingly so, and the screen is just incredible. Oh, and the keyboard is really, really good.
There are a couple of niggles with drivers and using a rotated tablet screen causes issues with older DirectX games in fullscreen modes, but for coding on the go (and SpecBAS, natch) this meets all my needs and then some. Having the full suite of Windows emulators available in your pocket is just awesome.
Won't be needing a Pyra now, and I never have to put up with Linux on ARM ever again - happy Dunny