ok i need some help please. I typed "dumpgfx.exe mslugx.exe" into the command line without the quotes. To make it easy i put everything in the windows folder. i pressed enter and a black window flashed and nothing else happened. is there something i'm missing? obviously i missed a step to get a .gfx file but i dont know what.
edit: nevermind. i just right clicked the rom and selected to open it with dumpgfx.exe
my bad. i meant .zip. thats what i really put. i wasn't really thinking. but yeah it doesnt work from the command line still.
Garou : Mark of the wolves?
Garou : Mark of the wolves?
Yep, it's true and it run's a respectable 56fps without sound. Due to ram running out only a few voice samples remain with sound enabled and the frame rate takes a hit so best to run without sound enabled. That is until someone does the first ram upgrade for the GP2X!!
Or if we can use the second processor for sound.
Just curious if anyone has tried this on a faster speed SD card just to see any difference.
how did you lot get Metal Slug 3 to work?
I tried the set from the Neo-Geo set, the one from the Mame set, everytime the dumpgfx_win util tells me it couldn't open the zip
#/bin/sh
cd /mnt/sd/gngeo
exec /mnt/sd/gngeo/gngeo.gpe /mnt/sd/gngeo/roms/blazstar.zip
Can't get the gfx dumps to work for me -- for example here's my Blazing Star script:
Code:#/bin/sh cd /mnt/sd/gngeo exec /mnt/sd/gngeo/gngeo.gpe /mnt/sd/gngeo/roms/blazstar.zip
In the gngeo/roms directory I have BOTH blazstar.zip and blazstar.gfx, when I run the script I get the out of memmory error.
#/bin/sh
cd /mnt/sd/gngeo
exec /mnt/sd/gngeo/gngeo.gpe /mnt/sd/roms/neogeo/blazstar.zip
It might be your romset. I know I got those out of memory errors when my graphics roms were big. You can tell by the size of your .gfx file. Is it 33MB? I know for sure blazstar works.Hmm still no joy.
I move the rom to /roms/neogeo/blazstar.zip and updated the script:
Code:#/bin/sh cd /mnt/sd/gngeo exec /mnt/sd/gngeo/gngeo.gpe /mnt/sd/roms/neogeo/blazstar.zip
The gfx file is in /mnt/sd/gngeo/roms/blazstar.gfx, and I still just get the out of memmory error when I run the script. All the same this emu has got me really excited, great work - even if I can't get it to work for me