Gngeo2x 0.6.12


some games now freeze as soon as i try to run them and sometimes it asks me to create a graphics dump for a game that i already have a gfx dump of. some games that freeze are nightmare in the dark and metal slug 3 and 5. im using rage2x to launch the games. i also didn't do a complete clean install of the latest gngeo because you said just copying those few files would be fine. in the past i know clean installs were required.

oh and how do hotkeys work. are they enabled already? cause the L and R keys seem to be how they were before and didn't do anything in game.

edit: with a clean install the freezes are gone. it still asks for gfx dumps though. i guess the graphics have to be dumped again for certain roms to work.
 
LOVE it!! Just one thing; I get the same sound issue with AeroFighters 2 ... it plays the one note, nothing else. Is there a fix I may have overlooked?
 
i found a solution to my problem, i launched gngeo from my SD card and backup the rage2x.cfg to my PC directory and it work perfectly now ;)
 
Is KOF2000 supposed to be completely playable, though? 'Cause I'm missing a layer (the one showing lifebars, powerbars, text, et cetera), all the other sprites work fine and I have all the files I'm supposed to have (as far as I can tell - and I've tried quite a few different combinations). Is this an issue with the emulator or have I simply picked up a bad file somewhere or something? :/

This occured for me as well, but while playing Metal Slug 3. It's still very playable though.
 
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Has the bug been fixed in Twinkle Star Sprites where the game resets a minute or so into fighting Memory? I don't have time to test it out right now; just wondering if anybody else has noticed this annoying bug?
 
Bizarrely, despite the fact the GnGeo runs perfectly, not one game runs if I use the Rage2X frontend - as soon as I select a game, I get dumped back out to the GP2X main menu.

I don't really see how this can go wrong - I have the latest version of both emulators and I've not reconfigured anything, so I'm at a loss - anyone have a similar problem?
 
LOVE it!! Just one thing; I get the same sound issue with AeroFighters 2 ... it plays the one note, nothing else. Is there a fix I may have overlooked?

hmm I was playing this very game last night and experiencing the same thing. I love this stage of emulator development (as a comsumer), where things work really well but with a few little weird glitches. I almost prefer it this way! It reminds you how difficult the coding must be...
 
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I've corrected 2 bugs of 0.8.7 for next release:
-fix save error for system arcade || system console for CF file
-fix selector bug beetween 11 to 19 roms in a list

For next release I would like to fix all know bugs (if i can ;) ) before to add hotkey options.

Dont hesitate to edit/correct/share the error in rage2x.lng, it's for you :D

@Nekki:
Did you have audit your roms with a rom tools ?
Does your roms appear in green (zip available) or red (zip missing)?
Does your roms work with selector ?

Regards
JYCET
 
@Nekki:
Did you have audit your roms with a rom tools ?
Does your roms appear in green (zip available) or red (zip missing)?
Does your roms work with selector ?

The roms haven't been audited, but they do appear green, and they do work perfectly with selector.
 
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@Nekki:
Did you have unpack rage2x in the same folder of your gngeo or another ?
It's mandatory to have rage2x in the same folder
 
This is FW 2.0 Related. When I flashed to 2.0 the single note thing happened in only aerofighters.
No; this issue existd in FW 1.2.1 also. I am positive of it; Aero Fighters is the only game I used in MAME2x and I got it quite a while ago.

It happens in MAME2x with the original Aero Fighters-- and here, Aero Fighters 2 and 3 for the NeoGeo. It is probably a bug in the YM2610 code due to the hanging of the final note; just like when the YM2612 in the MegaDrive/Genesis is crashed. This is likely code common to NeoGeo and MAME2x-- though it could be the Z80 as well, it is unlikely since the sound effects keep playing and are probably Z80-controlled. If it is Z80-related, it would probably go away if a version prior to the addition of the DrZ80 core used in MAME2x of GNGeo2x was tested-- I'll give it a shot later tonight probably.

Sometimes, the music can run for much longer-- even as far in as half a level ... sound effects keep working after whichever emulated IC in question crashes. It's too bad really, I love Aero Fighters, and 3 is rather great, too. I do hope it gets fixed one day.
 
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Anybody know how to change the region?

It seems that in this new version the roms are set to home console mode and Europe region, This is ok but I would prefer to set the region back to Japan if at all possible because Samurai showdown 3 and 4 look pretty bad unless you have RED blood, plus you cant do fatalities which is a big drag and really cuts some of the features of the game down. :(

If anyone can tell me real fast how to set the region to Japan I would much appreciate it!

Thanks :)
 
are you using unibios? if yes then just press A+X+B when launching game

if you are using vs-bios.rom - Japan bios file then you have juste to modify conf/gngeorc with putting "country japan".
 
Is it a bug than when you use unibios the highscores doesn't get saved as opposed to using a normal arcade (mvs) bios?
 
gngeo: great emulator cuz it runs full speed with all the games ive thrown at it!

cept up until a few days ago..

its giving me a black screen of death for any rom ever since i did the gfx dump for metal slugx

what gives?
 
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