Beta FastTracker 2 Clone


Farox

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Hello
i was compiling this great music tracker for Pyra and when i tested it i saw that using GL4ES it trash the audio of the Pyra (i know that we don't have a proper working driver for AESS), but the curious thing is that using MESA (so very slow) the audio plays correctly and never trashing...
Maybe things are unrelated...but anyway i decided to not package (for now) a DBP of the program, waiting the fix for the audio chip.

Attached is the program compiled with a start script to test....if you want to test using GL4ES in the line of launch program type:
gl4es ./ft2-clone
BEWARE use a low volume as it trash the audio.


Shot.png
 

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  • ft2-clone-1.50-Test.tar.gz
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ptitSeb

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I don't know. But I have noticed that putting an app fullscreen (with gl4es), tend to have side effect on the sound system. But I have no clue why. It's not directly gl4es I guess, more about when GLES hardware is used.
 

levi

Still fresh, damnit!
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Oct 6, 2008
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Maybe the reduced speed allows the hardware to properly synchronise before it's put to use to play back the audio, but using GL4ES it just runs too fast to get a chance to do that. That wouldn't explain how fullscreening an app running under gl4es makes sound go wobbly, I guess, but it was just my thought.
 
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