That sounds good, can't wait.Tinnus posted on Sep 1 2006 at 05:25 PM said:Good news here
I've found out some VERY interesting improvements in the emulator core that will benefit ALL platforms speed-wise, and there's a possibility (read: a *possibility*) that these finds will make the dynarec's speed shine.
I think zodttd said here, that the dynarec seems like it's being "hold" by something, in the sense that it could make things go faster, but something else is preventing it. Well, maybe I found a way to prevent that something from interfering, or at least reduce the problem
Nevertheless, it WILL help performance one way or the other
Gonna talk to zodttd or Unai as soon as one of them goes online
That's not up to medaclassicgamingmaster posted on Sep 1 2006 at 06:51 PM said:That sounds good, can't wait.
Do you think there will be a public update soon? Or will these tweaks take months before everything runs smoothly and works together?
Tsk - oh that!Tinnus posted on Sep 1 2006 at 10:46 PM said:Do you want me to go technical and in the details?
Improvement A: shift the interrupt counters' bias the other way around
Improvement B: move the interrupt checking from branches to every X cycles
Feeling better now?
Jarska333 posted on Sep 1 2006 at 05:29 PM said:I would be nice, if one could get notifications only, when Zodtt or Una-i post...
o0o0o posted on Sep 2 2006 at 12:41 AM said:I don't understand the secrecy in this thread. Is this project eventually going to be pay-to-play or something? Just seems like a lot of closed source/closeted information going on with this project for no apparent reason.
hackgrid posted on Sep 2 2006 at 01:09 AM said:Jarska333 posted on Sep 1 2006 at 05:29 PM said:I would be nice, if one could get notifications only, when Zodtt or Una-i post...
oO
You forgot Tinnus! :unsure:
Jarska333 posted on Sep 1 2006 at 07:19 PM said:o0o0o posted on Sep 2 2006 at 12:41 AM said:I don't understand the secrecy in this thread. Is this project eventually going to be pay-to-play or something? Just seems like a lot of closed source/closeted information going on with this project for no apparent reason.
Public, non-perfect beta's have a nasty habit of transforming goodmannered forum-dwellers into frothing, meanspirited whining bastard.
Tinnus posted on Sep 1 2006 at 02:46 PM said:Do you want me to go technical and in the details?
Improvement A: shift the interrupt counters' bias the other way around
Improvement B: move the interrupt checking from branches to every X cycles
Feeling better now?