Iorgy77 posted on May 2 2006 at 12:36 PM said:
Nobody lets you legally play backups. IT IS AGAINST THE LAW!
I know, but only because the content prividers make it that way. The fact that they currently use this system does not mean that it is inherantly right.
Iorgy77 posted on May 2 2006 at 12:36 PM said:
Modchipping your XBOX is more convinient? buying a GBA flashcart and downloading a compatible rom is more convinent than just looking after your original media?
Personally, yes I do find it a bit more cnovenient. I quite like being able to turn my xbox on and pick a game from a menu. your milage may vary. It's all irrelevant to my point that drm doesn't deter piracy, it deters legal purchase.
Iorgy77 posted on May 2 2006 at 12:36 PM said:
What you are suggesting is that companies just let you pay and download and then you can give it to your friends and so on... we won't have many, if any games if companies arent allowed to protect their games in any way.
That's they way that things worked for a long time with tape-based games. It's the way that music and video has worked since the invention of the home VCR / tape recorder. Somehow piracy has totally failed to kill any of these industries.
People now seem to think that protecting your product means cramming it full of DRM. The pirates promptly remove it and leave only the paying customer with the problems. If it really worked then sure, I can see why it might be a good thing, but so far it hasn't really made a dent in piracy while causing many people to return products that just aren't compatible with their hardware or their expectations.
I'm not saying that it's wrong to protect your product, it's just that the current system is failing to do that and so is less than worthless.
Turambar posted on May 2 2006 at 12:38 PM said:
Oh the horror and inconveniance of having to carry more than one postage stamp sized sd-card around....
Locking it to an sd-card in much the same way as any other console game is fine by me.
I'm thinking more of the horror and inconvenience of having your £30 game corrupted because your batteries fail during a write to the high score table.
Or of paying £300 for 10 games and not only having to swap between 10 cards that are all 1/10th full, but also the increased risk if you lose your case, drop it down a drain, lend it to a mate who fills them all with porn...
I buy copy-protected stuff pretty regularly, but there's so muc more added value to me in a DRM-less product that my chance of buying is definately higher. I may not be in the majority, but I doubt I'm alone.