bacteria posted on May 3 2006 at 10:14 AM said:The real way forward I believe for the GP2x, is to sell the games cheaply by e-mailing the games, without software protection, when their money is received, and trust their honesty not to copy it to other users.
If games are cheap enough (c. £5-£8 each), there is no reason for people to pirate; and far more sales will be achieved with the same profit margin - If you don't need to supply your software on a SD card, have a printed manual, box, distribution costs, etc; you could potentially sell a game for its profit value alone (£5-£8 a game). This would remove piracy and increase sales.
The better the software protection, the more restrictive it is, and the more the software costs, the more chance that the game will get cracked, pirated and downloaded for free anyway; the only people to suffer will be the legitimate buyers. Make the software cheap and everyone wins...
i kindof agree with this, allthough i am very much in agreement that mailing games, or download via http, with login, is the way gp2x games will be sold in largest quantities, with most profit, for me personally, i would probably in some cases also buy boxed version if available, because i want the cool box, even though i know the box costs, however, i will not buy any game that has DRM, because the copy protection is added to stop others from stealing it, i do not wish to pay to stop others from stealing, i want to pay to get the game.
so the best allaround solution is probably something like you suggest. games should be centrally bought and tracked, perhaps controlled by craig, so you get an account, login, then you can buy the games and are free to download them. a system somewhat like valves Steam.
my suggestion:
create gp2xgames.com, then people can freely create an account, and then with credit card/paypal/bank transfer buy games, then they have the game available.
then you have two options:
1: enter a gp2x uuid, and download a version of the game which runs on only one gp2x, the one with that specific uuid.
2: download game in encrypted format, with a small activation application, which decrypts it on the gp2x, and locks it to that specific gp2x uuid. the activation program requires your password to activate the application.
this way, the games could be tracked, so that if one person begins to request 1000 copies of the game for different uuids, it would make gp2xgames.com suspecious, perhaps even a restriction so these copies required approval. (ofcourse this would require that a person from gp2xgames.com checks these requests very often.)
and with option number 2 available, it also ensures that in 100 years when gp2x is only a myth, someone can create an emulator, and use the static activation application he inherited from his grand dad, and the following password, to activate the game and run on his emulator.
and option number 2 also ensures that people cant just smash up a torrent, as the activation application would require password, and if someone distributed that password, well.. then he'd be in a court the next day with a $$$$$$$$$$$$$$$$$$$$$$$$$$ lawsuit.
with these options available, i can accept it. as it wouldnt restrict me from doing anything, having even only number 2 available, is good enough. and i know, that someone would eventually leak the encrypted files, which would be cracked, but well.. as would the more restrictive type of DRM, so this is as good for protecting the games as the more default and restrictive DRM/copy protecting works, just that this doesent annoy normal legitimate customers.
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