The Pandora is not a scam. The Pandora team has put a lot of time and money into the project, and if they could in some way do something that would speed up them making some of their money back (i.e. ship the pandora), don't you think they would do it?
I view the project as an illustration in how things can go wrong in project management. I've dealt with that shit in the past, and I sympathize with everyone on the Pandora team. For anyone on the forums who thinks it's easy to create a project like this...
- Suppliers are not going to care about your project, unless you're a big portion of their revenue. Most of the time, a few thousands parts are nothing to a supplier. You will probably be put last in line for any samples, lead-times, documents, etc... Essentially, you'll be paying them to do the absolute minimal amount of work for you (after you hound them to do it). To them, a few weeks going by without any action is nothing. Are all vendors this bad?... probably not, but should you expect this to some degree?... yes. But how many vendors will your project have to deal with?
- Outside engineering & manufacturers are not going care about your project either. Just like with suppliers, unless you're a big account, you're just not going to get much attention. You may get a portion of an engineer's time, which means if the engineer has nothing else to do, then they'll work on your stuff. With manufacturing, you'll have to get a build window scheduled because manufacturers are probably not sitting idle just waiting for you to give them something to do. Now, for the build to actually go, any required parts need to be present. Remember what I said about suppliers? For me, shipping always seemed to be about a week (or two). Lead times on designs and build windows can be weeks to months. If anything goes wrong with the design or manufacture, it can take weeks to months of back and forth communication.
- Financing... ugh... take everything I said about suppliers and manufacturers and multiply it by 10 or so.
In essence, nobody else is going to be excited about your project like you are, and most of the time it'll feel like you need to pester people to do the work you already paid them to do. I do not blame the Pandora team for being excited about their project and thus being optimistic with their timelines.