MakavelianKode
Still Fresh
- Joined
- Jan 20, 2006
- Messages
- 70
man.... great idea Guyfawkes - I'm disappointed that I didn't think of it
Yeah, that's what I thought you meant in your other message. Hmm, maybe I'll have to go back and listen again.Guyfawkes posted on Mar 16 2006 at 03:59 PM said:the 'deal or no deal' part is all one sample as it doesnt need to be cut down anymore. the rest of the sentance is made up of individual samples.
Game looks nice though.Paradox posted on Mar 24 2006 at 09:48 PM said:deal or no deal is for idiots, for gods sake, they clap when someone opens a box with a low number, as if to say well done you've got skill in opening boxes!!!
game looks good though.
#include <functions_to_make_my_psuedo_C_work.h>
main()
{
int value;
char playagain;
value=0;
playagain=1;
while(playagain>0)
{
value = rand()*20000;
printf("Congratulations, your box contained %s\n\n",value);
printf("Do you want to play again? (1=yes, 0=no)\n",value);
playagain= getchar();
}
}
Paradox posted on Mar 25 2006 at 06:18 AM said:deal or no deal is for idiots, for gods sake, they clap when someone opens a box with a low number, as if to say well done you've got skill in opening boxes!!!
Sorry to hear about your brother. Hope he is healing well.Guyfawkes posted on Apr 2 2006 at 12:43 PM said:No demo unfortunately. I should have finished the game by now but have been very busy the past weeks or two, my brother recently got out of hospital after an operation to remove a slipped disc so I have been helping out looking after him. Next week I am aiming to get the game to a mostly finished state and give to a few beta testers.
I want to get the banker offers to a reasonable level, this is usually a rough average of the remaining prizes on the board but I want to make it a bit more advanced and make offers based on the previous choices and whats left on the board i.e. if you picked all high prizes the previous round you would get a slighly lower offer than expected. This way the banker is more devious and hopefully makes a better game.
The gfx is mostly done now, I drew most of the gfx myself a few weeks ago but I still need a hand cursor sprite. It should be 13x17 pixels in size with a transparency value of 255,0,255 (#FF00FF) and in BMP format. It should be a light colour as the backgrounds are dark. Check out the earlier screenshots for what it currently looks like, if you need more information let me know, I might even send you a beta to try
Oh just remembered, I am looking for ideas for unlockable features in the game which you can open by winning a certain amount of money. One idea I have is that you can unlock a custom background for the game which if you wanted shows a photo of yourself so it looks a bit like the TV show. If you have any ideas for unlockable features let me know.