I thought I remembered something about virtua racing having some extra chip like the SNES FX chip... wasn't sure, but I wasn't at all surprised that it wouldn't run.
Sorry about the phrasing of my sonic music question... I gotta say, I do envy those beta testers
Just curious, you specifically mention Sonic 2 and 3 as being 'fixed'... the odd thing is that ALL the sonic games (at least that I've tried, which is also sonic and knuckles and sonic 3d... but of course barring the nigh-on-perfect sonic 1) seem to suffer from whatever music bug the exact same way, not at all like many other games where the music plays too fast or not at all, in the sonic games it tends to run too slow but the tempo will flux constantly. Not that any of this info is news to you
What I'm getting at is... do they all run their sound the same way, hence the same behaviour? I'm just curious what the differences would be, that whatever fix you did, then, would only fix 2 and 3? At any rate... Sonic 2 being my favorite Sonic, MD game, and one of my favorite platformers of all time... man I'm gonna be in heaven
Oh, and thought I'd mention... another jaw dropping moment for me, courtesy of Dr MD... when you boot up Sonic 3D, the FMV intro movie plays FLAWLESSLY, at a constant 50+ FPS to boot... I always thought any kind of FMV would be taxing on an EMU. This thing has turned into an addiction for me... every day I find myself searching around and adding 2 or 3 games to my SMC to play on this wonderful emulator!