ptitSeb
Serial Porter
Here is CG Madness, a small game similar to Marble Madness.
It has been ported using gl4es.
Note that there is no sound at all, and the game has not a lot of levels...
Nub are setup to have mouse buttons on Left Nub and Mouse movement on Right Nub. Mouse look is activated, but you can also rotate the view with the Shoulder buttons, and Zoom in/out with {A}/{B}.
Jump with Space or {X}
On CC (and Rebirth?) model, I suggest you disable reflect (F2 in game to toggle it)
A video of the gameplay on the Pandora from @ingoreis, showing the enhanced graphics
Sources are inside the PND.
History log
=========
Build 02
-----------
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It has been ported using gl4es.
Note that there is no sound at all, and the game has not a lot of levels...
Nub are setup to have mouse buttons on Left Nub and Mouse movement on Right Nub. Mouse look is activated, but you can also rotate the view with the Shoulder buttons, and Zoom in/out with {A}/{B}.
Jump with Space or {X}
On CC (and Rebirth?) model, I suggest you disable reflect (F2 in game to toggle it)
A video of the gameplay on the Pandora from @ingoreis, showing the enhanced graphics
Sources are inside the PND.
History log
=========
Build 02
-----------
- Refreshed build
- Updated libs
- Switched to gl4es
- Added ability to play with shader: create a file named .es in appdata/cgmadness that contain just 2
-----------
- Initial build
- Some key configuration
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