ptitSeb
Serial Porter
Black Shades is a great little FPS.
It use OpenGLES acceleration, framerate are good, even on CC.
Controls are customized to fit the Pandora Controls.
In appdata/blackshades/home you'll find a config.txt where you can alter some parameters, like the mouse sensitivty if you find it too slow.
Controls are "FPS", so Mouse Move is fixed to Right Nubs, and Mouse Button to Left Nubs.
Touchscreen cannot be used (because mouse is Grabbed).
Controls are like this:
WASD / DPad = walk
shift / {L-Trigger} = run
mouse / {R-Nub} = look
control / , = crouch/zoom
click / {R-Trigger} = fire (while aiming) or smash (while running) or pick up gun (while crouching over a body and not aiming) or disarm (while not aiming)
q / {Y} = aim or un-aim (important for picking up guns)
r / {A} = reload
e / {B} = psychic aim
z / {X} = toggle soul release
space = dive (while running forwards)
History log
=========
Build 02
-----------
Build 01
-----------
It use OpenGLES acceleration, framerate are good, even on CC.
Controls are customized to fit the Pandora Controls.
In appdata/blackshades/home you'll find a config.txt where you can alter some parameters, like the mouse sensitivty if you find it too slow.
Controls are "FPS", so Mouse Move is fixed to Right Nubs, and Mouse Button to Left Nubs.
Touchscreen cannot be used (because mouse is Grabbed).
Controls are like this:
WASD / DPad = walk
shift / {L-Trigger} = run
mouse / {R-Nub} = look
control / , = crouch/zoom
click / {R-Trigger} = fire (while aiming) or smash (while running) or pick up gun (while crouching over a body and not aiming) or disarm (while not aiming)
q / {Y} = aim or un-aim (important for picking up guns)
r / {A} = reload
e / {B} = psychic aim
z / {X} = toggle soul release
space = dive (while running forwards)
History log
=========
Build 02
-----------
- Fixed the freeze that was happening (it was SDL Grabbed Mouse + GLES)
- Added Black Shades Elite, a fork of Black Shades (very similar gameplay and functions).
Build 01
-----------
- Initial release.
- Ported OpenGL -> OpenGLES1
- Customized controls
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