I admire "N" for what they did with the Wii, but it was still just a gimmick at the end of the day, and really didn't help to improve the game playing experience...
As said, I don't want to defend Nintendo at all. I'm not even into their big brands that much (I'm just tired of Mario, and too dumb to play 3D Zeldas) After the "Wii - Buzz" cooled down in our familiy it was hard to find a game that really made sensible use of the Wiis capabilties, in fact I only found one game that really showed off that the Wiis concept does also work in a more "serious" context : Red Steel 2.Thats what bugs me most about Nintendo, they try to differentiate themselves from the market, but after the launch titles are out they seem to completly let go of any interest to cement their headstart.
They even aren't able bringing their past success into today => VirtualConsole, expensive as hell and you can't even have one account for both, WiiU and the N3DS, so you can either play at home or on the go.
And there is much more to complain about Nintendo, I just have the feeling that if Nintendo looses its status as a real competitor to MS and Sony, the video console market gets even more mainstreamend as it already is, leeding to the 2000th incarnation of the FPS concept that works for the target group of 8-16 year old males.
The battery is around a third of the capacity of what you can find in some very thin and light tablets. I don't think weight is an issue.
I'm not sure about that, looking at my son holding it, I would say it should not be heavier. Of course this problem could have been solved more sensible by just giving the option of having a bigger battery (eiter include the smaller one and selling the bigger one as accessory or the other way round).
Not sure what Sony and Microsoft really need to understand about the PC market - there are almost no PC exclusives anymore, almost everything comes to their consoles..
My totally uneducated assessment is that alle three (Sony, MS, Nintendo) have to understand that with the constant growth of acceptance of middleware, the hardware will loose more and more of its "weight" as a decisive factor. Of course Nintendo will have to swallow the biggest pill as they are the only one left still in the need/want to make money through hardware sales.
Well, to be picky I said they "try" to be innovative. Even the Wiis concept isn't that innovative, remebering the "infrared ring" accessory that was (poorly, I guess) sold for the Sega MegaDrive.
I totally disagree with the WiiU beeing a DS rippoff for a home console. Having informational asymetry between players is a really nice trick (but also not really new, looking at pen and paper games) and I guess if a "real" game (not just some minigame like in Nintendoland) is contructed around that concept it could really work out well. But it will always be a concept for a niche of the game market.
On a side note, hasn't the lack of something (in this case, not beeing able to deliver competitive hardware - performance wise) always proved to be the best motor for evolution/innovation in the past?