Blue Protoman
Well-Known Member
- Joined
- Mar 6, 2010
- Messages
- 4,117
What do you mean by "being forced" though?
I mean not being able to download games you paid for. Does OnLive let you download the games, or just play them on their server?
What do you mean by "being forced" though?
This is what nintendo is trying to change in the games industry. Make it more about the games as an experience rather than a contest about the highest number in the spec sheet. This, of course, is beneficial for them since they don't have the massive resources of sony and microsoft to make cutting edge hardware to be sold at a loss. Because a large portion of the current market was drawn in to the single vertical marketing (graphics), they had to broaden the market by making horizontal advancements in gameplay and market segments.
I didn't say anything about third parties.
No, but IMO, when you address the gaming industry at large you should be thinking third parties. There's only one real first party and that would encompass more of a monopoly than an industry..
Let me rephrase: "I didn't say Nintendo's hardware innovations have been based on what third parties really want"
I really don't want to get into this...What you said is that Nintendo is trying to change the game industry and I don't know what you're trying to argue around here.. do you really think third parties are irrelevant to the game industry?? If Nintendo innovations only benefit Nintendo then they're not changing the game industry, no matter how well they sell, one company is not an industry.
They're apparently synchronized, rendered, and stored on remote servers and delivered via the InternetWhat do you mean by "being forced" though?
I mean not being able to download games you paid for. Does OnLive let you download the games, or just play them on their server?
Technically that's all you're doing right now though, even with cartridges and disks and downloads. You may have some physical media, but most licenses say they're only a medium for letting you play the game, a license they could revoke if they wanted to (and it were actually in any way possible, which it generally is not). Always-online DRM and more specifically "the cloud" is just an enforcement of the rights you never really had to begin with. That doesn't make it right, of course, just that people should have been complaining decades ago when the license agreements first started getting this way, instead of going "well it's unenforceable, so doesn't bother me". Now the wheels are in motion and consumers are desperately trying to reign it in.I still don't like not owning media that you pay for, unless you're paying to rent it.