What would you like to see?


JA2 seems to play fine, although I haven't played it before so I haven't got through the introduction stuff, luckily enough actually had the game in my GoG archive of things I never get around to play.  I plan on making a video of games I've played with and will include that one.
 
Some more very quick videos, was going to combine these into one combined video, but decided against it:
 
EDIT: One last one for tonight....
 
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OMG you played Neverwinter Night, Dungeon Keeper 2, and Unreal Tournament!!! It run really well for 3D games without hardware acceleration! I'm so eager to have the Pyra! :lol:

Many thanks Trashy!

I've other games to try if you want to, I can give you a list. It's mainly games that running on Windows. Well, I don't think you bought all of them.

Fighting: Little Fighter 2 (Freeware on http://www.littlefighter.com/download_links_en.html) really fun and multiplayer.

RPG/ Hack&Slash: Dungeon Siege 1, great with 3D world, there isn't any other game like this one.

RPG/Adventure: Might And Magic VII, Outcast, Morrowind

Platform: Hunter Hunted

RPG: Lionheart, Arcanum, Fallout, Fallout 2, Fallout Tactics, 

Space Opera:  Freelancer,

RTS: Warlord Battlecry, Warwind, Red Alert 2, Black&White, Populous 3, Final Liberation: Warhammer Epic 40.000

FPS: Soldier Of Fortune, Serious Sam: the First Encounter

Racing: Re-volt
 
 
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Wow Trashy. Exagear really shows some potential, do you think performance on 3D games will improve if we get a working 3D driver, or there is a CPU bottleneck?

Thanks for your videos it really helps to have an idea of what we will get on the pyra.
 
I'm glad to see you have NWN going.  I played this fairly regularly using the Linux native client.  The Linux native client can be a pain to set up the first time, but it's worth it to loose the WINE overhead.  

All of those reinforce the theory that PC gaming really could be the Pyra's 'killer app'.

So - all of this begs the question...  Where are things at with getting the 3D drivers working on the Pyra?  The rest of the development appears to be going so well - but this one piece has me concerned.
 
Where are things at with getting the 3D drivers working on the Pyra?  The rest of the development appears to be going so well - but this one piece has me concerned.

I was scouring the boards last night for a possible update on this...
 
Wow Trashy. Exagear really shows some potential, do you think performance on 3D games will improve if we get a working 3D driver, or there is a CPU bottleneck?

Thanks for your videos it really helps to have an idea of what we will get on the pyra.

Yeah in the cases of like NWN I'm fairly certain once 3D acceleration is working that will be fully playable, the CPU can handle a bit. I'm just not sure were the threshold is gaming wise.
 

Hey Trashy, sorry for bother you again but, is there any chance to see now if MDK works? And what about Carmageddon?

Carmageddon is playable in DOSBOX there is just an odd rendering issue causing odd lines most likely an odd FPU precision problem... Maybe a recompile of DOSBOX may fix the issue, but it's hard to say.. 

I'll see about making an MDK and Carmageddon video tonight or later this weekend.
 
 
Still working on MDK as I'm still finding my CD, but here is a General DOSBOX video, including Carmageddon: 



just uploaded so HQ version may follow in a few minutes.
 
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Not as good news for MDK, mostly WINE issues from my guess... The DOS version may work fine, but need to find my original CD.

 

Also another Video:
 
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Grench said:
Where are things at with getting the 3D drivers working on the Pyra?  The rest of the development appears to be going so well - but this one piece has me concerned.
I was scouring the boards last night for a possible update on this...
Well, the main guy who wants to work on the 3D driver is waiting for a prototype of the unit (which doesn't exist yet), so no one is working on the driver right now, nothing will change at the moment.

Additionally, an upgraded version which might work out of the box on our system might be released early 2016, so we also have to wait for that.

No need to search for news on that - until the prototypes are being done and sent to developers, probably nothing will happen here.
 

My browser is blocking the download from the "official site" saying it contails malware or a virus, this is iceweasel on the devboard... I found another site that looked a little more trustworthy... tried it, at first it seemed to be crashing on loading a large art file, why would a simple game require such large bitmaps were I have to set my direct3d video memory size to 512MB... WineHQ mostly gave this a Garbage status, I tried their suggestions to get it to work... Ironically the game froze several times loading a freeze.dat file... Still having directsound issues on my wine setup... most likely not the game.  But I did finally get it working...



 
 
I want to play some openXcom on the go. I'd also like to play xcom enemy within via remote when I can't be at my desktop.
 
I want to play some openXcom on the go. I'd also like to play xcom enemy within via remote when I can't be at my desktop.

Well openXcom could be done on the Pandora... http://repo.openpandora.org/?page=detail&app=openxcom
Enemy Within is a recent game with fairly impressive graphics, not sure how the devboard could handle it. If there was miraculously a native arm version of the game and didn't have the overhead of emulating an x86 system maybe...  
 
I want to play some openXcom on the go. I'd also like to play xcom enemy within via remote when I can't be at my desktop.

Well openXcom could be done on the Pandora... http://repo.openpandora.org/?page=detail&app=openxcom
Enemy Within is a recent game with fairly impressive graphics, not sure how the devboard could handle it. If there was miraculously a native arm version of the game and didn't have the overhead of emulating an x86 system maybe...  
I don't expect the Pyra to be able to handle Enemy Within but am hoping it will be able to handle NVIDIA GameStream.
 
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