Rico
Certified Guru
I would like:
- Genesis emu (three in development, I can't wait)
- full-speed SNES emu (two in development, one reported almost full-speed)
- full-speed NES emu (fNES w00t )
- GBA emu (?)
- full-speed Quake ....
... as for that, I had to use floats for my physics system and experimented a lot with multiplying ... you could bit-shift the number by 4 and then back again to get a kind of compromise that, while less accurate, might work well. The Quake source is too complex for me to do ATM but I might try it later on, after exams, if nobody's done it yet.
- Rico
- Genesis emu (three in development, I can't wait)
- full-speed SNES emu (two in development, one reported almost full-speed)
- full-speed NES emu (fNES w00t )
- GBA emu (?)
- full-speed Quake ....
... as for that, I had to use floats for my physics system and experimented a lot with multiplying ... you could bit-shift the number by 4 and then back again to get a kind of compromise that, while less accurate, might work well. The Quake source is too complex for me to do ATM but I might try it later on, after exams, if nobody's done it yet.
- Rico