Snes Emulator Screenshots!


This is great, I have yet to get my gp2x and there is already SNES emulator, NeoGeoCD, DukeNukem, Quake, PDF application...

This is a very good sign.
 
I'm sorting out my SNES and NES roms, my Gp2x (once I get it) only deserves the best of roms ;)
 
Or perchange, the game.rom file is, hum, registered to the emulator, so that when you select/run it, it launches the emulator. Just like in your basic windows GUI.
 
I thought I wouldn't get to play SNES on mine until I got back as I'm leaving on a 2 year mission in January, but was positive that by the time I got back I could play Super Metroid no it. As far a speed goes I'm mainly a RPG junkie anyway, so as long as it's turned based I think I'll be ok. I wonder if the source will be released for it since there is no way for the dev to profit off of it? I'm sure if it was there would be plenty of people that would be interested in playing.

Thanx,
Stan
 
no menu, becuase he didnt code it yet i would say. first emu are most times just a emu with no config which run only one game. Nothing strange here.
 
Wow, this looks amazing for a first version... looks perfectly playable, although honestly, I have little frame for reference as I've never seen that game before. Just slap a rom browser and options menu onto it and it's basically ready!

--Zero
 
Late jumping in here, but anyways...

The game is Banpresto's Super Robot Wars 4, a licensed-anime SRPG crossover extravaganza (IPS-patched to Korean, I presume). The video is encoded at 15 FPS; the game looks to be running @ 90~100% speed (judging from the BGM speed - I know those songs down to the lyrics. The bird-robot at 2:30? He's my sig.)
 
Late jumping in here, but anyways...

The game is Banpresto's Super Robot Wars 4, a licensed-anime SRPG crossover extravaganza (IPS-patched to Korean, I presume). The video is encoded at 15 FPS; the game looks to be running @ 90~100% speed (judging from the BGM speed - I know those songs down to the lyrics. The bird-robot at 2:30? He's my sig.)
Thanks for the info ;)
 
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Yes, cannon, NK is also tryying to make WAFFLE engine for it and other japanese visual novel games. (What's going on your NEO-CD emu, NK? please..)

The tester (NOT NK) said:

The super-robot-war is playable (yes right, it is ips-patched to korean-version), the tales of phantasia is a bit slow.
The japanese visual novel engine is not perfect yet but Cannon is playable, Sense-off shows only its title and Tsuki-hime is unplayable.


Well, GP2X will rock sooner than I expected. :D
(although it needs couple of bug-fixes for first-korean-batch ;) )


EDIT:
SNES-emu has no menu (means no save function :( ) but auto-frame-skip function.
 
NK, the author of NeoGeoCD emulator and SNES emulator, expressed his intention of continuing his work on SNES emulator just enough to make it run ok and release the source code to public so that others can pick it up. NeoGeoCD emulator is currently on hold, but instead he's thinking of doing NES emulator. He has no intention of finishing any one of them, since emulators are not his main interest. His been trying to contact GPH and MagicEyes for information regarding co-processor and 2D accelerator with no success so far.

Hope you don't think it's bad news because I don't want to break my promise of no more bad news from me ;)
 
NK, the author of NeoGeoCD emulator and SNES emulator, expressed his intention of continuing his work on SNES emulator just enough to make it run ok and release the source code to public so that others can pick it up. NeoGeoCD emulator is currently on hold, but instead he's thinking of doing NES emulator. He has no intention of finishing any one of them, since emulators are not his main interest. His been trying to contact GPH and MagicEyes for information regarding co-processor and 2D accelerator with no success so far.

Hope you don't think it's bad news because I don't want to break my promise of no more bad news from me ;)
Sounds great!
 
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The super-robot-war is playable (yes right, it is ips-patched to korean-version), the tales of phantasia is a bit slow.

TALES OF PHANTASIA A BIT SLOW??
That game usually runs terrible slow on slow machines... I remember playing it on my old 1,5GHz PC - even with ZSNES, it needed at least FS3!

Coool! And that's without even using the 2nd processor!

Hope you don't think it's bad news because I don't want to break my promise of no more bad news from me ;)

Naah, not at all. You hid the good news well in there: He wants to release the sourcecodes.
I'm sure someone picks it up, as it looks like, mostly only the menu has to be implemented to have the first SNES emulator (which already runs well).

And about the documentation: Well, NOTHING about the GP32 was ever documented. Devs all found out. That's why we have so many good devs in the GP32 scene. They have fun doing this :)

So I wouldn't worry about that :)
 
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The super-robot-war is playable (yes right, it is ips-patched to korean-version), the tales of phantasia is a bit slow.

TALES OF PHANTASIA A BIT SLOW??
That game usually runs terrible slow on slow machines... I remember playing it on my old 1,5GHz PC - even with ZSNES, it needed at least FS3!

Coool! And that's without even using the 2nd processor!

Hope you don't think it's bad news because I don't want to break my promise of no more bad news from me ;)

Naah, not at all. You hid the good news well in there: He wants to release the sourcecodes.
I'm sure someone picks it up, as it looks like, mostly only the menu has to be implemented to have the first SNES emulator (which already runs well).

And about the documentation: Well, NOTHING about the GP32 was ever documented. Devs all found out. That's why we have so many good devs in the GP32 scene. They have fun doing this :)

So I wouldn't worry about that :)
Phantasia runs pretty well on psp.
 
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