Hello to all. First of all, excuse my bad english.
I'm posting here my port of Rogue, based on Rogueclone by Timothy Stoehr. I finally advanced enough to get an almost full playable beta (but not so tested yet, sorry). The game is based on text mode at 80 cols like the original, so don't expect marvellous graphics. Read "Readme.txt" for full details.
CONTROLS:
#########
Pad - Move
A - Fight until kill or be half dead
B - Search traps and secret doors
START - Press when the game asks it
SELECT - Inventory
L + pad - Move until crash
L + A / B - Climb up/down stairs
R - Open Command menu
INSIDE COMMAND MENU:
Pad - Move between options
A / B - Select
R - Cancel
If you get stucked in a command chain, press R twice (= Escape)
KNOWN BUGS:
###############
Commands not implemented yet: Name object, what is, remove ring.
Cannot move in diagonal.
Since this is my first post and release, I expect you will be soft with me.
Greetings, Lizardos.
I'm posting here my port of Rogue, based on Rogueclone by Timothy Stoehr. I finally advanced enough to get an almost full playable beta (but not so tested yet, sorry). The game is based on text mode at 80 cols like the original, so don't expect marvellous graphics. Read "Readme.txt" for full details.
CONTROLS:
#########
Pad - Move
A - Fight until kill or be half dead
B - Search traps and secret doors
START - Press when the game asks it
SELECT - Inventory
L + pad - Move until crash
L + A / B - Climb up/down stairs
R - Open Command menu
INSIDE COMMAND MENU:
Pad - Move between options
A / B - Select
R - Cancel
If you get stucked in a command chain, press R twice (= Escape)
KNOWN BUGS:
###############
Commands not implemented yet: Name object, what is, remove ring.
Cannot move in diagonal.
Since this is my first post and release, I expect you will be soft with me.
Greetings, Lizardos.