Zelda - Return Of The Hylian


HI
Thanks to hmn and sebt3 :) sources i have compiled a GP2X F100/F200 version of Zelda ROTH (for now ).
In my version i have removed Wiz battery status ( i have introduced a new #ifdef USE_WIZ_BATT for this in the code )
Changed this in Audio.cpp
Code:
//SOUND = ( Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) == 0 );
    SOUND = ( Mix_OpenAudio(22050, AUDIO_S16SYS, 2, 512) == 0 );

and in Main.cpp to disable the mouse cursor
Code:
#ifdef USE_WIZ
    // Wiz has native 320x240 resolution, so draw to screen directly...
    // (no scaling)
    SDL_Surface* gpScreen2 = gpScreen;
    // Wiz is joystick controlled...
    SDL_Init( SDL_INIT_JOYSTICK );
    SDL_JoystickOpen( 0 );
    [b]SDL_ShowCursor(SDL_DISABLE);[/b] //added by Farox to disable the cursor
#else

and the game runs very well (with sound and music ) with no freeze (tested for 10 min of play...)

In the next few hour i will submit to the archive.
 
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