NEON isn't a problem, every ARM SoC worth using has NEON. The only exception in the last several years that I'm even aware of was nVidia's Tegra 2 which has a real bonehead move and quickly rectified with its successor.
I wouldn't be so sure that very few things use it either. Even putting aside things with explicit NEON assembly - which would include mupen64plus, PCSX-reARMed, DraStic, PPSSPP, probably some games (not really sure on this), notaz's SDL, and so on. Anything that's compiled with the right options could be using it. The usage could be very minimal, the compiler is bad at it - especially the older versions most people are using - but it just takes one instruction somewhere.