That's too bad. Maybe Zodttd can figure out how to do that ram patching down the dev road. 
Was hoping, but a lite version of ePSXe is better than [   ].  
 
RAM patching is easy to do. The problem is I can't find any good docs on the GameShark code format. It's easy once I can get a code into a raw address/value pair. Of course there are more than just "set XXX to YY" codes 9some are actually pretty complicated), but that's the idea.
Tinnus, I found this Gameshark Hacking guide online: 
http://www.thegshi.org/faqs/hackv500c.html
Maybe it can be of help. 
Well, as long as the emulator has good compatibility. 
That would be more than enough for us. 
