Orion4874
Mega GP Mania
Since the iso format is accepted is it save to assume cso's can be used? If only to save some room on the sd card.
zodttd said:I updated the package/sources to no longer need super user privileges. Big thanks to notaz for that help!
Updating instructions and links in original post too.
Here's the new PND to test:
http://www.zodttd.com/downloads/psx4pandora-060710.pnd
Fixed:
- Full screen scaling.
Added:
Menu for selecting BIOS file on boot.
Dunny said:Sweet. Anyone with an .iso of R-Type Delta care to give it a try? That one will likely drag the Pandora to its knees though
D.
zodttd said:Exophase: I have the NEON code (which worked great) but it was for scaling + color conversion of 320x240 -> 640x480 only. What could work out great is NEON code for the various resolutions upscaled to 640x480 and centered horizontally. Then I could stop relying on fbset so much. It works now, and seems to work well now though.
and it is all in top down cruddy 2D.SomeGuy99 said:Emulator Bug: I ran GTA2 but the sprites (player, cars) don't show.
zodttd said:Thanks for the kindness everyone!
DaveC: Since the Playstation supports multiple resolutions on the fly, I suppose the best thing to do is scale up to 480px height and keep the width in aspect ratio.
Exophase: From what DaveC mentioned, I would use NEON if fbset can't support the above, and/or for color conversion from BGR555 -> RGB565. And as I type this I just realized I can probably set the framebuffer to use RGB24 so there will be no need for color conversion in MDEC movie playback.
Glad you figured it out, even when I posted you the wrong (old) script.zodttd said:I updated the package/sources to no longer need super user privileges. Big thanks to notaz for that help!