OpenTheBox posted on May 22 2009 at 07:55 PM said:
IMHO, 10 min of video is too long for most casual viewers. We need to capture their attention in the first 3 min or so. I'm not saying the video can not be longer than 4 min, I'm just saying the 1st 3 min must WOW them.
I would show off the following in that first 3 or 4 min (not in any particular oder) :
* Touch screen (both finger and stylus)
* Nubs. In game action and as a mouse within an app.
* Web browsing:
----- Bring up popular sites : Twitter, Facebook, Wiki, Google, audio streaming site, etc... (although Flash is going to be a problem).
----- Show the easy of navigation within the browser using the D-pad, Nubs, touchscreen, keyboard, ...
----- Downloading a file from a website.
----- Typing an email in Yahoo/Google/etc...
* Pic browsing : some hot bikini girl, a Lamborghini, a creek, etc ...
* Show music player at work. Do a File Open and put emphasis on the files it will support.
* Same as music player for video.
* Show a wordprocessor/excel/etc... at work.
* Show off emu games, I would put emphasis on MD, SNES, NeoGeo, PSX, GBA, and a couple of homebrews.
Choose the ones PSP have trouble emulating.
* Showing a development IDE in action to let them know you can use this thing to do programming.
Do a 2 to 3 second cuts of each to give that "rush" we get when we watch those movie trailors.
The next 5 to 6 min can be more on the specs of the device.
End it with a 15 sec of Doom3 carnage.
I personally think the screen is too small to really enjoy web browsing or email and word processing. The keyboard is more for emulating machines with keyboards and for quick stuff. I wouldn't want to use a pandora as a blogging device.
The Pandora is a gaming console and it should really concentrate on the gaming. We don't want it to loose it's identity. That problem has killed many great hardware projects.
Chris