Digitalrat
Well-Known Member
- Joined
- Jan 8, 2005
- Messages
- 1,639
There aren't that many arcade halls where I live... sad.gif
I didn't even know that there are any arcade halls. Oo
There aren't that many arcade halls where I live... sad.gif
This thing needs to have a distinct advantage over the PSP as far as I'm concerned. This will have a much smaller community than the PSP, and, if the only advantage is 77mhz, I do not believe that this thing will be worth a purchase.
It has to have something that will set it apart from the PSP and allow for an experience that can not be gotten elsewhere--like a touchscreen.
no we are controlling it w/ out minds, GAWDButtons, buttons are a must.
What about not having a shitty way of booting homebrew, involving intricate swapping of memory cards?This thing needs to have a distinct advantage over the PSP as far as I'm concerned. This will have a much smaller community than the PSP, and, if the only advantage is 77mhz, I do not believe that this thing will be worth a purchase.
It has to have something that will set it apart from the PSP and allow for an experience that can not be gotten elsewhere--like a touchscreen.
There must be a Ninja emulator for development purposes.
What about not having a shitty way of booting homebrew, involving intricate swapping of memory cards?It has to have something that will set it apart from the PSP and allow for an experience that can not be gotten elsewhere--like a touchscreen.
I guess I will have to have two PSPs then. One for emuz and one for games. Bah :blink: $500 invested in PSPs because sony don't want us running w4r3z on their system I just hope they sort out the smearing problem though. I was playing with some of the emus and the graphics left black trails as they scrolled. It almost looked like my screen is defective, although I know it is just how they are as others have reported it. There still is the GP32 for 8-bit stuff and MD. I guess the GP32 is still good for stuff except SNES.
What about not having a shitty way of booting homebrew, involving intricate swapping of memory cards?It has to have something that will set it apart from the PSP and allow for an experience that can not be gotten elsewhere--like a touchscreen.
Probably because you don't need to swap memory cards to get homebrew to run on a PSP? Regardless of whether firmware is 1.0 or 1.5, you can just download a homebrew archive, unpack to a (single) memory stick, and run from a menu selection.
If you are still swapping memory cards, then you need to read the news more often