Port Requests


Actually, the linux demo has the source included in the 7z binary distribution.

EDIT: Looks quite feasable to port, it only uses SDL2 rendering and I can't find any native OpenGL calls in it, so it's unlikely it does anything GLshim or native SDL2 can't. Resolution-wise it should be possible to hacking it up to 800x480 without too much trouble.
 
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Never saw this thread before :eek: . I am going to insist a little, sorry for do this :p . It would be awesome if we can get an Ikemen port:

http://sourceforge.jp/users/supersuehiro/pf/ikemen/wiki/FrontPage
From what I see, the sources of Ikemen are not there. In that repo I can see the soruces from the dll and script of the engin, but not the engine itself (the soruces for the ikemen.exe file).
It's sad to hear that. Thank you for check it :D
 
Never saw this thread before :eek: . I am going to insist a little, sorry for do this :p . It would be awesome if we can get an Ikemen port:

http://sourceforge.jp/users/supersuehiro/pf/ikemen/wiki/FrontPage
From what I see, the sources of Ikemen are not there. In that repo I can see the soruces from the dll and script of the engin, but not the engine itself (the soruces for the ikemen.exe file).
There appears to be code here:

http://sourceforge.jp/users/supersuehiro/pf/ikemen/scm/tree/master/

and

https://code.google.com/p/ikemen/source/browse/#svn%2Ftrunk%253Fstate%253Dclosed

However, it looks to me like ikemen.exe is compiled from ikemen.ssz, but not sure what compiles ssz files though
 
Never saw this thread before :eek: . I am going to insist a little, sorry for do this :p . It would be awesome if we can get an Ikemen port:

http://sourceforge.jp/users/supersuehiro/pf/ikemen/wiki/FrontPage
From what I see, the sources of Ikemen are not there. In that repo I can see the soruces from the dll and script of the engin, but not the engine itself (the soruces for the ikemen.exe file).
There appears to be code here:

http://sourceforge.jp/users/supersuehiro/pf/ikemen/scm/tree/master/


and

https://code.google.com/p/ikemen/source/browse/#svn%2Ftrunk%253Fstate%253Dclosed


However, it looks to me like ikemen.exe is compiled from ikemen.ssz, but not sure what compiles ssz files though
I don't think so.

I assumed ssz files are script languages for ikemen, and ikemen.exe is the engine (closed source?)
 
I don't think so.

I assumed ssz files are script languages for ikemen, and ikemen.exe is the engine (closed source?)
Though ikemen is only a 16kb file. Looks like it runs ssz.dll on main.ssz; however, the ssz library code is not in the project. Looks like the code in both repos is a bit old.
I can't find anything on ssz.dll anyway, or on an ssz language, so maybe it's either not been updated in the repo, or they've closed source the project :/
 
Because im realy enjoy listen to the C64 Soundtracks by playing the sid s via Rockbox, im search a Programm, which is cabable to Play the Sounds of other Retro Console Roms..


Im looking for Super Nintendo, GB GBC GBA Support,mybe N64, PSX, , Gennesis..


I dotnt know a Programm, but i ask hear anyway..
 
Because im realy enjoy listen to the C64 Soundtracks by playing the sid s via Rockbox, im search a Programm, which is cabable to Play the Sounds of other Retro Console Roms..


Im looking for Super Nintendo, GB GBC GBA Support,mybe N64, PSX, , Gennesis..


I dotnt know a Programm, but i ask hear anyway..
ChipMachine?
 
No, if i read corectly, needs chip mashine to download the tunes, i want a programm where i only needs to brows per exememple my super nintendo rom direktory, and it plays maybe the tetris soundtrack direkly from the tetris.sms file ..


But i will take a look at chip machine
 
No, if i read corectly, needs chip mashine to download the tunes, i want a programm where i only needs to brows per exememple my super nintendo rom direktory, and it plays maybe the tetris soundtrack direkly from the tetris.sms file ..


But i will take a look at chip machine
I don't think that exists. If it does, it need a huge database to know all rom file and position (and possibly encryption / compression) of every music... Quite huge.

ChipMachine need internet access yes, but you will find your Tetris from SNES on it's database.
 
No, if i read corectly, needs chip mashine to download the tunes, i want a programm where i only needs to brows per exememple my super nintendo rom direktory, and it plays maybe the tetris soundtrack direkly from the tetris.sms file ..

But i will take a look at chip machine
Deadbeef supports a number of computer/console formats. You don't usually play it directly from the game rom, rather you get an extracted version (like all the C64 SID files)

You can try this file : http://ocremix.org/chip/6478

Or this site: http://www.snesmusic.org/v2/
 
Ok, thangs for the answers, i will try chip machine and deadbeef the next pandora session..


Tetris was more some sort of example, i mean its soundtrack it something i would never forget.. :(
 
Hi all :)

Hi again :)

This is certainly old news to you, but I just stumbled upon a GP32 emulator for Windows, GeePee32.

It appears to have been ported to Linux / SDL a while ago. I couldn't find any sources though...

EDIT: just tried to contact the author (FireFly), but his email address is no longer valid... :(

Cheers, Magic Sam
try searching for real name as you can see from this picture

05.png


good luck!!
Got a reply from the author of GeePee32:

The GP32 driver in MESS (www.mess.org) is more advanced than my standalone emulator. It even has sound.
Opinions ?

Cheers, Magic Sam
 
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